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Advanced [show]


Cory Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear black clothing when he does not wear armor. Beneath his clothing is a huge mess of scar tissue. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a great chef.

History: He was born the only child of a wealthy merchant. His father took him hunting and taught him how to get in the mind of other creatures. He was granted necromantic powers by his dying brother.

Motivation: Retire the richest man in the south; and he's repulsed by the pc

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Slave, Nature. Occupation: Roofer

Voice: Smoker's lung

Attributes [hide]

Cory Jacobs, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)15 (+2) 11 (+0)18 (+4)
Skills Arcana +4, Athletics +4
Senses Passive Perception 10
Languages Common, Ignan, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Norman Badger, Male Human [Permalink]

Personal [hide]

Description: This man wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case, and sports empty pouches on his belt. His hair is cut close to his head. He wears an eyepatch.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not believe in violence as a means to an end. He is a dedicated Miller but believes his peers are too gung-ho.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Norman took refuge in the old dungeon and found the beat up mace and armor he uses now. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and wants a kiss

Ideals: Joker, Pacifist. Flaws: Ugly, Depressed. Bonds: Nature. Occupation: Miller

Voice: pre-pubescent

Attributes [hide]

Norman Badger, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)16 (+3) 12 (+1)16 (+3)
Skills Deception +5
Senses Passive Perception 11
Languages Common, Orc, Auran, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 sp. Eye agate (15 gp).


Social Check DCs


Balimaar Clifton, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He wears a broad hat to hide his balding. His eyes are a pleasant violet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Balimaar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an apprentice working in his mother's forge. He has worked as a Scribe like his mother before him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to open a new tavern

Ideals: Logical. Flaws: Depressed. Bonds: Poor, Job, Criminal record. Occupation: Scribe

Voice: Italian accent

Attributes [hide]

Balimaar Clifton, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 12 (+1)11 (+0) 13 (+1)16 (+3)
Skills Acrobatics +2, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +5

Possessions: 100 gp. Brown-green garnet (70 gp). 1 Masterwork Light steel shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Alexandre Beitz, Male Human [Permalink]

Personal [hide]

Description: This man usually wears his yellow robe and has his mace always slung over his shoulder, and sports empty pouches on his belt. His chestnut hair is greasy and uncared for. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is almost excessively polite to everyone, even when angry. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born blind and as such lacked many opportunities for work. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted psionic powers by his dying sister.

Motivation: He'd like to take his coworkers down a peg; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Ugly, Shy, Disease. Bonds: Nature. Occupation: Farmer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Alexandre Beitz, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)8 (-1) 3 (-4)7 (-2)
Skills Acrobatics +1, Nature +1
Senses Passive Perception 6
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 90 pp.


Social Check DCs


Ernest Cason, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his lance. His blonde hair is heavily combed to the left. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves telling others what to do and how they should feel about things. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He comes from a rich southern family. He was an apprentice working in his mother's forge. He became a Navigator soon after.

Motivation: He has money and likes to spend it.

Ideals: Opinionated. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Navigator

Voice: Laughs frequently while speaking

Attributes [hide]

Ernest Cason, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)17 (+3) 16 (+3)16 (+3)
Skills History +5, Insight +5
Senses Passive Perception 13
Languages Common, Abyssal, Elven, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 80 pp. Red garnet (70 gp). Azurite (14 gp). 1 Minor magic item.


Social Check DCs

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