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NPC Generator

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Advanced [show]


Theodoric Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered brown stockings. He is physically well-built. His hair is black and very short. His face is scarred and worn.

Personality: He has a massive crush on the younger sibling of the Engraver who has hired him part-time. Energy wise he seems alert and responsive.

History: He is the product a well kept family trust fund and as such has never really known need. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To settle down with his crush.

Ideals: Professionalism. Flaws: Ugly. Bonds: Has a crush, Rich, Criminal record. Occupation: Engraver

Voice: Ums and uhs a lot

Attributes [hide]

Theodoric Kenley, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 17 (+3)10 (+0)
Skills Arcana +4, Athletics +3
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Amber (150 gp). Black opal (900 gp). Lapis lazuli (7 gp). White pearl (150 gp).


Social Check DCs


Shane Wordsworth, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a white deerstalker hat and white clothes, he is not a threatening figure. He wears his golden hair up in a very large beehive style do. His hazel eyes dart from person to person.

Personality: Cocky and sure of himself, he believes he is the best Soapmaker born in the past three hundred years. He also hits on women, regardless of circumstances.

History: He got into the Soapmaker business at a young age. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to open a new tavern; and he wants revenge against dire rats

Ideals: Gifted, Justice. Bonds: Job, Has a crush, Enemies. Occupation: Soapmaker

Voice: Speaks with a cold

Attributes [hide]

Shane Wordsworth, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Athletics +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3

Possessions: 3100 sp.


Social Check DCs


Henry Dumph, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and yellow handkerchief worn on his left side. He carries with him a set of whips on his belt, each one with a topaz on the hilt. He has a small bristly mustache and wavy black hair. He has a tattooed face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the north. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Someone believes him a fraud; and to share knowledge with the world

Ideals: Fighting, Logical, Athletic. Flaws: Emotional. Bonds: Immigrant, Enemies. Occupation: Fletcher

Voice: Low rumbling, strings words together

Attributes [hide]

Henry Dumph, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 6
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)3 (-4) 8 (-1)16 (+3) 15 (+2)13 (+1)
Skills Performance +3, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Gnome
Attacks Melee +3 / 1d8+1, Ranged -2 / 1d8-4, Grapple +1

Possessions: 2200 sp. 1 Silk rope. 1 Backpack.


Social Check DCs


Theobald Davenport, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has moderate length auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Theobald grew up listening to his father's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Many illithids want him driven away; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Philantrophist. Flaws: PTSD. Bonds: Slave, Adventurer, Enemies. Occupation: Banker

Voice: Italian accent

Attributes [hide]

Theobald Davenport, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 14 (+2)12 (+1) 8 (-1)13 (+1)
Skills History +3, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Anselm Gentry, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a lot of dark rich colors, with gold accents. He has a very tight haircut. His fierce hazel eyes like to dwell on things.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Ideals: Artistic. Flaws: Mundane, Secretive. Bonds: Attractive, Criminal record. Occupation: Butcher

Voice: Complex vocabulary, royal

Attributes [hide]

Anselm Gentry, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)13 (+1) 16 (+3)15 (+2)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2 Holy water. 2 Antitoxin.


Social Check DCs

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