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NPC Generator

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Advanced [show]


Clerebold Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a moderate pudge and is not very fit. He has done his best to style his red hair to look like a famous performer. His eyes are violet.

Personality: He can speak with the recently deceased. He feeds upon the attention of others.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Masseuse, but he got bored and became a Barber. He became a Barber soon after.

Motivation: He's repulsed by the PC; and further expansion of business

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Barber

Voice: Sensual and smooth

Attributes [hide]

Clerebold Barclay, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)15 (+2) 17 (+3)15 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Wymar Brady, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is long and unkept. He wears crescent spectacles with a black brim.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Disciplined, Extrovert. Flaws: Ugly. Bonds: Rich. Occupation: Interpreter

Voice: Hollow voice

Attributes [hide]

Wymar Brady, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)12 (+1) 9 (-1)14 (+2)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 500 sp.


Social Check DCs


Lewis Dalton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears tan leather gloves, a tan jacket, and tight pants. Beneath his clothing is a huge mess of scar tissue. He has a very tight haircut. He wears an eyepatch.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Further he is a bit of a stoner and is frequently out of it.

History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and a strong sense of loyalty to human people

Flaws: Ugly, Shy, Addict. Bonds: Slave, Nature. Occupation: Herbalist

Voice: Sensual and smooth

Attributes [hide]

Lewis Dalton, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Athletics +4, History +4
Senses Passive Perception 11
Languages Common, Gnoll, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Roger Upton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: While he acts the brute, he is far gentler than he would appear. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Roger's homeland. Roger decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Immigrant, Military. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Roger Upton, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills Nature +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Healer’s kit.


Social Check DCs


Bertram Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a cross on it. He has brown hair. His eyes are amber and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with a lost civilization.

History: His father raised him in a mountain cabin. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Nothing but the best is good enough for him; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Antagonistic, Insane. Bonds: Adventurer, Nature. Occupation: Dyer

Voice: Stutters

Attributes [hide]

Bertram Bentham, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)10 (+0) 13 (+1)9 (-1)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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