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NPC Generator

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Advanced [show]


Adelard Walcott, Male Human [Permalink]

Personal [hide]

Description: This eastern man dresses like a well dressed Unemployed does. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. He has gleaming, smiling brown eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Adelard lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He now owns his own business.

Motivation: Doesn't want to be a Unemployed and was forced into it by his family; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Bonds: Job, Poor, Immigrant, Family. Occupation: Unemployed

Voice: Raspy

Attributes [hide]

Adelard Walcott, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)17 (+3) 15 (+2)15 (+2)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 12
Languages Common, Gnome, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 20000 cp. Deep blue spinel (600 gp). Violet garnet (600 gp). Iolite (50 gp).


Social Check DCs


Gunter Webley, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is knotted and matted. His eyes are a pleasant violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born into a rich family. Cursed with unlife at a very young age, Gunter has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He desires power and/or immortality; and money/treasure

Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Rich, Attractive, Adventurer. Occupation: Dilettante

Voice: Low and grunting

Attributes [hide]

Gunter Webley, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)11 (+0) 15 (+2)12 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Simon Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is cut short with large spiked bangs in the front. His violet eyes peer out from beneath his Stetson green hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a plains tribe. In his 12th year, his parents were killed by a illithids raid, leaving Simon alone in the world. After a stint in an orphanage, he was adopted. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Joker. Flaws: Sensitive. Bonds: Nature, Enemies, Family. Occupation: Shipwright

Voice: Squeaky

Attributes [hide]

Simon Mitchell, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)9 (-1) 17 (+3)15 (+2)
Skills Acrobatics +3, Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp.


Social Check DCs


Henry Rayden, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is chestnut and curly. His half smiles and blue eyes are beguiling and draw you in.

Personality: He speaks before he thinks and is too direct. As long as the job gets done he does not care how it got done.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Henry took refuge in the old dungeon and found the beat up whip and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur, Professionalism. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Junk Dealer

Voice: Forgets to breathe while speaking

Attributes [hide]

Henry Rayden, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20000 cp. 1 Masterwork manacles. 1 Masterwork Thieves’ tools. 1 Good lock.


Social Check DCs


Don Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of swords on his belt, each one with a amethyst on the hilt. He wears his white hair down. He is very pretty but has cold, dead eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break.

Ideals: Fighting, Disciplined. Bonds: Rich, Attractive, Adventurer. Occupation: Brewer

Voice: Spanish accent

Attributes [hide]

Don Kendall, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)14 (+2) 12 (+1)13 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Druidic, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1100 sp.


Social Check DCs

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