Rolf Hailey, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears rags and sports a simple walking cane. He has a hunchback. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His eyes are amber and beady.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born on a small isolated farm. Like his father and his sister before him, after school he went straight into learning to become a Mayor. He was granted psionic powers by his dying sister.
Motivation: To be a Layabout again; and expand his business
Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Mayor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Draconic, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Kyle Ansley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he tends to wear a large tan jacket, and is pretty ugly. His black hair is styled in orderly dreadlocks. His gray unseeing eyes seem to look past you.
Personality: He has a massive crush on the younger sibling of the Fortune-teller who has hired him part-time. He invites people to come help in his community garden.
History: From birth he was tutored by a cruel and relentless mentor. Over the years he perfected his riding and shooting skills. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's in love.
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Has a crush, Mentor, Nature. Occupation: Fortune-teller
Voice: Italian accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. Silver ewer (100 gp).
Aldous Westcott, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, but even with his fine clothing he looks run-down. His black hair is smooth and relatively long. His thin eyebrows rest above his beady hazel eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He got into the Hunter business at a young age. His father took him hunting and taught him how to get in the mind of other creatures. Days after completing his studies, news broke out that his hometown was attacked by illithids. Aldous was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: To be a Soapmaker again; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Flaws: Ugly. Bonds: Job, Rich, Nature, Enemies. Occupation: Hunter
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 9 (-1) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1700 sp. 1 Healer’s kit.
Heward Harlan, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. He sports a long auburn beard, and similarly colored long hair. His fierce blue eyes like to dwell on things.
Personality: He is very quiet and rarely speaks above a whisper. He is used to getting what he wants. In part because he is a meticulous planner.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Professionalism. Flaws: Shy, Insane. Bonds: Rich, Slave. Occupation: Herbalist
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. 1 Superior lock. 1 Crowbar. 1 Silk rope.
Adelard Kenley, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a brown tunic with red highlights, and long violet pants that bunch up around his shoes. He is tall, broad shouldered and powerfully built. His brown hair is still thick. His green eyes are passionate and lively.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: A powerful wizard made him what he is. His mother took him hunting and taught him how to get in the mind of other creatures. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Regain custody of his son; and wants to raise his children well
Flaws: Secretive. Bonds: Attractive, Mentor, Nature, Family. Occupation: Animal Trainer
Voice: Speaks in third person
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Giant, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 12000 cp. Coral (60 gp). Silver pearl (60 gp).
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