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NPC Generator

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Simon Wellington, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, marred by chocolates. His brown hair is singed and shortened. His amber eyes peer out from beneath his deerstalker black hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Simon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Simon has worked very hard to control his curse. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Flaws: Ugly, Depressed, Hedonist, Disease. Bonds: Adventurer. Occupation: Glassblower

Voice: Pronounces difficult words wrong

Attributes [hide]

Simon Wellington, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)18 (+4) 6 (-2)11 (+0)
Skills Insight +0, Perception +0
Senses Passive Perception 10
Languages Common, Abyssal, Druidic, Sylvan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 15000 cp. White opal (900 gp). Aquamarine (800 gp).


Social Check DCs


Geoffrey Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of ceremonial daggers on his belt, each one with a aquamarine on the hilt. He sports a flattop hair cut. His violet eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Entrepeneur. Flaws: Ugly. Bonds: Nature. Occupation: Navigator

Voice: High pitched and raspy

Attributes [hide]

Geoffrey Wedgwood, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)8 (-1) 17 (+3)13 (+1)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gerard Colby, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a tight fitting brown shirt and pants. He has a small bristly mustache and wavy brown hair. His gray eyes are slightly larger than normal.

Personality: Gerard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invites people to come help in his community garden.

History: Born in the south to a Guard, Gerard learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Guard. He struck the Guard job and began his own company from there.

Motivation: He has passion for adventuring and risk; and further expansion of business

Ideals: Extrovert, Philantrophist. Bonds: Job, Adventurer. Occupation: Guard

Voice: American accent

Attributes [hide]

Gerard Colby, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)8 (-1) 11 (+0)17 (+3)
Skills Insight +2, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Roland Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a moderate pudge and is not very fit. His auburn hair is cut short with large spiked bangs in the front. His amber eyes are passionate and lively.

Personality: Cocky and sure of himself, he believes he is the best Gardener born in the past three hundred years. Energy wise he seems alert and responsive.

History: He was born the only child of a wealthy merchant. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To clean up the streets; and sabotage a competitor

Ideals: Professionalism, Entrepeneur. Bonds: Job, Guardian. Occupation: Gardener

Voice: Speaks in third person

Attributes [hide]

Roland Marlee, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)6 (-2) 17 (+3)9 (-1)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Theobald Garrick, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is typically in his Armorer uniform. He is an epitome of beauty. His white hair is lengthy and is close to two feet long. His gray eyes peer out from beneath his small grey hat.

Personality: He is calm most of the time but flees social interaction. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the north to a Armorer, Theobald learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's attracted to the PC; and balancing his hectic life and new armorer responsibilities is difficult

Flaws: Shy. Bonds: Job, Attractive, Has a crush, Adventurer. Occupation: Armorer

Voice: Shortens vowels

Attributes [hide]

Theobald Garrick, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)15 (+2) 6 (-2)10 (+0)
Skills Insight +0, Survival +0
Senses Passive Perception 8
Languages Common, Goblin, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Eyepatch with mock eye of sapphire and moonstone (600 gp). Silver comb with moonstones (900 gp).


Social Check DCs

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