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NPC Generator

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Advanced [show]


Geoffrey Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He has a large green mantle and cape that has been intricately interwoven into his grey robe. He has a small bristly mustache and wavy golden hair. This gray eyed southerner is not easily forgotten.

Personality: He is overprotective of those who hire his services. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Geoffrey grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.

Motivation: To prove his worth to the world; and wants to work out more often

Ideals: Athletic. Flaws: Impulsive. Bonds: Guardian, Adventurer, Criminal record. Occupation: Tailor

Voice: Ums and uhs a lot

Attributes [hide]

Geoffrey Staurheim, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 5 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 5 (-3)16 (+3) 11 (+0)10 (+0)
Skills Arcana +5, Deception +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Drogo Darby, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in a small village he learned the ways of the warrior from his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Human compassion; and he's repulsed by the pc

Ideals: Fighting, Athletic. Flaws: Racist, Antagonistic. Bonds: Mentor. Occupation: Weaver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Drogo Darby, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)8 (-1) 13 (+1)9 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Reynard Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He is portly but not overly obese. His red hair is still thick. He is very pretty but has cold, dead eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a great chef.

History: From birth he was tutored by a cruel and relentless mentor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Apothecary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to be a locksmith again

Ideals: Gifted. Bonds: Attractive, Job, Mentor, Criminal record. Occupation: Apothecary

Voice: Dark and ominous

Attributes [hide]

Reynard Barlow, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)14 (+2) 13 (+1)10 (+0)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Odo Gracey, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, green cloak. His hair is greying and his face has many wrinkles. His eyes are likewise violet. His teeth are white and perfect.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. The war was a terrible time for him, and Odo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has never given up on his painting dream.

Motivation: Retire the richest man in the south.

Ideals: Athletic, Artistic, Entrepeneur. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Healer

Voice: Spits and sputters

Attributes [hide]

Odo Gracey, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 6 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)13 (+1) 12 (+1)10 (+0)
Skills Deception +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Geoffrey Springfield, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is well dressed, constantly wearing a black suit, pastel shirt, and violet tie. His long red hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has all his life been fascinated with dancing.

History: The child of a Actor, who enjoyed hunting, Geoffrey was taken on many hunting expeditions. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying sister.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Artistic, Gifted. Flaws: Greedy. Bonds: Nature, Criminal record. Occupation: Cook

Voice: Speaks with squeezed throat

Attributes [hide]

Geoffrey Springfield, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 11 (+0)9 (-1)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 19000 cp.


Social Check DCs

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