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NPC Generator

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Advanced [show]


Randal Quinton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a long chestnut beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Cursed with lycanthropy at a very young age, Randal has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Masseuse again; and to reunite with his absent mother

Ideals: Artistic. Flaws: Mundane, Disease. Bonds: Job, Family. Occupation: Beggar

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Randal Quinton, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)16 (+3) 17 (+3)13 (+1)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Draconic, Undercommon, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Fire opal (1200 gp). 1 Minor magic item.


Social Check DCs


Adam Davenport, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, but even with his fine clothing he looks run-down. His blonde hair is singed and shortened. His gray eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born at the edge of vast mountains. He struck it rich when he found rare goods in large quantities. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Shy, Insane. Bonds: Rich, Nature. Occupation: Fletcher

Voice: Draws out vowels

Attributes [hide]

Adam Davenport, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)11 (+0) 13 (+1)10 (+0)
Skills Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Chad Deighton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears pastel trousers with brown and green striped suspenders. He wears various colorful collared shirts. His auburn hair is cut short with large spiked bangs in the front. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He speaks before he thinks and is too direct. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the south. Chad was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Hunter. He left for the south, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Flaws: Impulsive. Bonds: Immigrant, Attractive, Military, Poor. Occupation: Hunter

Voice: Sounds elderly

Attributes [hide]

Chad Deighton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)11 (+0) 10 (+0)14 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Anselm Abram, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He is wearing colorful clothing, dressed as a Cartwright, and his gloved hand is found clutching a crossbow. He has a small bristly mustache and wavy red hair. He tend to wears goggles to shield his eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Anselm took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Being a Cartwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he seems to be bored by most things

Ideals: Optimist, Gifted. Flaws: Mundane. Bonds: Immigrant, Criminal record. Occupation: Cartwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Anselm Abram, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)10 (+0) 13 (+1)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Silver-plated steel longsword with jet jewel in hilt (800 gp). Old masterpiece painting (1200 gp). Black velvet mask with numerous citrines (100 gp). 1 Minor magic item.


Social Check DCs


John Brixton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a weathered and beat up set of banded mail beneath an oversized white coat. He wears a deerstalker hat to cover his moderate length brown hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He works hard and plays hard.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after John was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. John's father didn't care for him much, and the feeling was mutual. After a long history of fighting, John and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Hedonist. Occupation: Tailor

Voice: German accent

Attributes [hide]

John Brixton, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)11 (+0) 16 (+3)9 (-1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp. Banded agate (16 gp).


Social Check DCs

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