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NPC Generator

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Advanced [show]


Arnold Wallace, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a yellow coat over a white low-cut shirt, and a small hat upon his head. He has a very tight haircut. His violet eyes are slightly larger than normal.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He served in the navy to pay for his family's outstanding loans. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Servant and was forced into it by his family.

Ideals: Optimist, Artistic, Gifted. Bonds: Family, Military. Occupation: Servant

Voice: Smoker's lung

Attributes [hide]

Arnold Wallace, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)11 (+0) 6 (-2)13 (+1)
Skills Acrobatics +3, Animal Handling +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Godfrey Harlow, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a green poncho over his likewise colored trousers and shirt, and he perpetually has his scimitar ready. He wears his golden hair down. He wears crescent spectacles with a black brim.

Personality: He is business-like. He takes instructions and follows them to the letter. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Godfrey was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Godfrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Due to his spouse's obsession with being a Bather they were divorced and he won custody of their daughter. He worked as a Dilettante, and he later adopted a second daughter.

Motivation: Wants to raise his children well.

Ideals: Fighting, Professionalism. Bonds: Family, Poor, Adventurer. Occupation: Dilettante

Voice: growls and snarls, animalistic

Attributes [hide]

Godfrey Harlow, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)16 (+3) 12 (+1)12 (+1)
Skills Acrobatics +2, Arcana +5
Senses Passive Perception 11
Languages Common, Giant, Terran, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 100 gp.


Social Check DCs


Arnold Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a robe, a symbol of magic around his neck, and a flail on his belt. He has styled his white hair well, parting it to the left. He wears a mask on his face.

Personality: While he acts the brute, he is far gentler than he would appear. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gifted from a young age, Arnold studied abroad. He moved out south to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is terrified, and will act out of fear; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Gifted. Flaws: Shy, Fearful. Bonds: Criminal record. Occupation: Server

Voice: French accent

Attributes [hide]

Arnold Tattersall, Male Human Fighter 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)8 (-1) 17 (+3)11 (+0)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3

Possessions: 3000 sp. A roughly beaten golden orb (110 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). 1 Minor magic item.


Social Check DCs


Drogo Southey, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is dressed in earthy colors with a yellow and blue handkerchief worn on his right side. He is tall, broad shouldered and powerfully built. He keeps his long black hair kept up in a rat tail. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy, self-centered, vain, and jealous.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Someone believes him a fraud; and he desires power and/or immortality

Ideals: Professionalism, Gifted. Flaws: Selfish. Bonds: Attractive, Adventurer, Enemies. Occupation: Mercenary

Voice: Australian accent

Attributes [hide]

Drogo Southey, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 13 (+1)14 (+2) 9 (-1)15 (+2)
Skills History +4, Nature +4
Senses Passive Perception 9
Languages Common, Infernal, Dwarven
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 300 gp.


Social Check DCs


Solomon Coombs, Male Human [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. His skin is fair and his fingers are delicate and long. His brown hair and beard is wavy and long. He wears an eyepatch.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Solomon is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: The child of a Spy, who enjoyed hunting, Solomon was taken on many hunting expeditions. One day when Solomon was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Solomon was heart-stricken from the event, and his mother started working long hours to provde for them. He used his abilities to trick people and travel the world for free.

Motivation: Doesn't want to be a Mercenary and was forced into it by his family; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, PTSD. Bonds: Criminal record, Family, Nature. Occupation: Mercenary

Voice: Relaxed voice

Attributes [hide]

Solomon Coombs, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)9 (-1) 12 (+1)15 (+2)
Skills Acrobatics +1, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3

Possessions: 70 pp.


Social Check DCs

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