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NPC Generator

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Advanced [show]


Drogo Gracey, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a hunchback. His hair, while still mostly golden, has prominent grey streaks. His eyes are hazel and catlike.

Personality: Drogo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has had some formal writing training, and achieved minor success. By chance he met his brother recently and the two have been together since.

Motivation: To be a Blacksmith again; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Family, Rich, Job. Occupation: Navigator

Voice: Deep voice with rolling R's

Attributes [hide]

Drogo Gracey, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)11 (+0) 11 (+0)16 (+3)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2900 sp.


Social Check DCs


William Asheton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his halberd. His auburn hair is cut short with large spiked bangs in the front. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: William is depressed about a lot of things. He tends to be a nihilist. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Depressed. Bonds: Immigrant, Military. Occupation: Shoemaker

Voice: Ums and uhs a lot

Attributes [hide]

William Asheton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)7 (-2) 9 (-1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20000 cp.


Social Check DCs


Theobald Trollope, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses like a well dressed Barkeep does. His auburn hair is greasy and uncared for. His violet eyes have a joyful gleam in them most of the time.

Personality: He will rave to anyone who will listen. He also has developed a complete distrust of the Sculptor profession.

History: Born in a small village he learned the ways of the warrior from his father. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has worked as a Barkeep like his father before him.

Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Job, Family. Occupation: Barkeep

Voice: Spits and sputters

Attributes [hide]

Theobald Trollope, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)8 (-1) 10 (+0)10 (+0)
Skills Acrobatics +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Charles Hayden, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Tanner. He has a very tight haircut. His skin is flawless and his gray eyes scan people very quickly.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a font of random trivia from the lore and stories he has discovered

History: Charles was born with his father's beautiful face. He was taken as a slave by a traveling circus and forced to perform He has worked as a Tanner like his father before him.

Motivation: He is not mentally stable, and does not behave rationally; and revenge

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Job, Enemies, Slave. Occupation: Tanner

Voice: Sounds elderly

Attributes [hide]

Charles Hayden, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 5 (-3)15 (+2) 8 (-1)12 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 24000 cp.


Social Check DCs


Shane Shelley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, marred by sweets. His long blonde hair reaches down to his waist. His gray eyes are slightly larger than normal.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village he learned the ways of the warrior from his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Opinionated, Extrovert, Fighting. Flaws: Ugly. Bonds: Military. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Shane Shelley, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)9 (-1) 10 (+0)18 (+4)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Golden pearl (50 gp). Chalcedony (30 gp).


Social Check DCs

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