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NPC Generator

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Advanced [show]


Kyle Pickering, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a flattop hair cut. He has green eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He works hard and plays hard.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He inherited the family business which he has now maintained for 6 years.

Motivation: Further expansion of business; and an old rival family wants him found

Flaws: Insomniac, Hedonist. Bonds: Rich, Job, Family. Occupation: Layabout

Voice: Prounounces S like Z

Attributes [hide]

Kyle Pickering, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)10 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. Chrysoprase (50 gp). Rock crystal (50 gp).


Social Check DCs


Justin Hampton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear blue clothing when he does not wear armor. He keeps his white hair in a pixie cut. His gray eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. He is a logical person and will generally grow upset if things defy logic and science.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He has worked as a Farmer like his father before him.

Motivation: Wants his loneliness to end; and further expansion of business

Ideals: Logical. Flaws: Ugly, Impulsive. Bonds: Mentor, Job, Has a crush. Occupation: Farmer

Voice: Raspy

Attributes [hide]

Justin Hampton, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)12 (+1) 11 (+0)8 (-1)
Skills Nature +3, Stealth +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gerald Enfield, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. He carries a battered flail and tarnished glaive as well. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He can speak with the recently deceased. Gerald is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He comes from a rich western family. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and he is greedy

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Family, Rich. Occupation: Seamstress

Voice: Scandinavian accent

Attributes [hide]

Gerald Enfield, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)6 (-2) 9 (-1)9 (-1)
Skills Animal Handling +1, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Banded mail.


Social Check DCs


Theobald Quinton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a perfectly clean shirt and pair of pants. His hair is black and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He snorts whenever he laughs or is feeling confident. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC.

Bonds: Attractive, Religious, Rich, Has a crush. Occupation: Baker

Voice: High pitched and raspy

Attributes [hide]

Theobald Quinton, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)13 (+1) 16 (+3)16 (+3)
Skills Acrobatics +1
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp. 1 Simple lock. 1 Magnifying glass. 1 Small steel mirror.


Social Check DCs


Bertram Wakefield, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and likes to wear ponchos typically of a light black in addition to tight pants. His left leg appears badly burned and disfigured. His blonde hair is unkempt and raggedy. He wears a mask on his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful wizard made him what he is. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To find somewhere to settle down.

Flaws: Ugly, Mundane, Antagonistic. Bonds: Poor, Mentor. Occupation: Healer

Voice: Pirate accent

Attributes [hide]

Bertram Wakefield, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 18 (+4)8 (-1) 16 (+3)9 (-1)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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