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NPC Generator

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Advanced [show]


Arnold Wesley, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey costume with the symbols of magic on his torso, and sports empty pouches on his belt. He wears his blonde hair down. His eyes are brown and he is always smoking a pipe.

Personality: He acts crazy and hedonistic. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: The child of southern immigrants he idolized his father. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Sculptor.

Motivation: He wants to get laid; and balancing his hectic life and new sculptor responsibilities is difficult

Flaws: Hedonist. Bonds: Rich, Immigrant, Job, Has a crush. Occupation: Sculptor

Voice: Italian accent

Attributes [hide]

Arnold Wesley, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 8 (-1)13 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Everburning torch. 4 Antitoxin.


Social Check DCs


Peter Tatum, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses well, wearing tan shirts, loose pants, and blazers most of the time. His hair is black, silky, and of moderate length. His gray eyes are slightly larger than normal.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born blind and as such lacked many opportunities for work. He moved from fad to fad and when he turned 15 he discovered painting. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and he feels kind of lost in life

Ideals: Athletic, Artistic. Flaws: Forgetful, Disease. Bonds: Attractive. Occupation: Sage

Voice: Pronounces O like U

Attributes [hide]

Peter Tatum, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)7 (-2) 13 (+1)12 (+1)
Skills Investigation +0, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Bertram Bradley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His blonde hair is braided into rings. His eyes are violet and he is always smoking a pipe.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. He has chosen to use the inheritance that was left to him frivolously. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: To reunite with his old friends; and wishes to resurrect an old love

Ideals: Athletic, Professionalism. Bonds: Adventurer, Rich, In love. Occupation: Locksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Bertram Bradley, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)14 (+2) 13 (+1)10 (+0)
Skills Deception +2
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Trey Darby, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His whole body is exceptionally muscular. His chestnut hair and beard is wavy and long. He wears large thick round spectacles.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ploughman arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Wishes to resurrect an old love.

Ideals: Passionate, Optimist. Bonds: Rich, Immigrant, In love. Occupation: Ploughman

Voice: Jamaican accent

Attributes [hide]

Trey Darby, Male Human Fighter 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)13 (+1) 14 (+2)8 (-1)
Skills Nature +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. Solid gold idol (1100 gp). Solid gold idol (1100 gp). Silver chalice with lapis lazuli gems (130 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Wharton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a large brown jacket. His chestnut hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He always tries to repair and not replace. It was this mentality that drove him into the Adventurer business.

History: Gifted from a young age, Miles studied abroad. Miles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was granted psionic powers by his dying brother.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Persistence, Gifted. Flaws: Ugly, Racist. Bonds: Adventurer. Occupation: Adventurer

Voice: Spanish accent

Attributes [hide]

Miles Wharton, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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