Alex Beitz, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a moderate pudge and is not very fit. He is bald on top and has large auburn tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He receives visions of the future at random moments
History: Sold as a small child to a necromancer, Alex was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Alex and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and his religion dominates his actions
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Actor
Voice: Old thin voice
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Just what you see.
Anthony Trollope, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He very much looks the part of a Ruler. His hair is cut close to his head. His brown unseeing eyes seem to look past you.
Personality: While he acts the brute, he is far gentler than he would appear. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Ruler job now, and dutifully fulfills any obligations he has.
Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Ruler
Voice: Scandinavian accent
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 7 (-2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Hugh Southey, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears just a black suit. He keeps his brown hair in a pixie cut. He has several tiny jet earrings on each ear.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: When he was but 4 years old his parents immigrated from the south. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He left for the south, certain he would find work there.
Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Disciplined. Bonds: Rich, Criminal record, Immigrant, Job. Occupation: Jeweler
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp. 1 Buckler.
Bernard Conway, Male Human [Permalink]
Personal [hide]
Description: He dresses in pastel turtlenecks beneath a tan coat with brown slacks. His brown hair is long and unkept. His face is covered beneath a completely black helmet.
Personality: Confrontational and typically high on some drug or another. He is obsessed with finding treasure.
History: He was born several months after his father was called into army service. Bernard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark
Flaws: Ugly, Addict. Bonds: Adventurer, Military. Occupation: Hunter
Voice: Pronounces O like U
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Ignan, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 100 gp. 1 Minor magic item.
Norman Haley, Male Human [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He wears baggy black pantaloons and a grey scarf. He has moderate length auburn hair. His eyes are likewise green. His teeth are white and perfect.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To clean up the streets.
Ideals: Justice. Flaws: Insane. Bonds: Attractive, Guardian, Immigrant. Occupation: Weaver
Voice: Slurs words
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
