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NPC Generator

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Advanced [show]


Gerald Northcott, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He has the majority of his body covered in plate. His hair is greying and his face has many wrinkles. He has violet eyes and a grey hat with a white feather.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Healer.

Motivation: Sabotage a competitor; and money/treasure

Flaws: Ugly, Greedy. Bonds: Job, Rich. Occupation: Healer

Voice: Australian accent

Attributes [hide]

Gerald Northcott, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)13 (+1) 19 (+4)15 (+2)
Skills Perception +6, Performance +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Randal Barlow, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. Beneath his clothing is a huge mess of scar tissue. He is bald on top and has large silver tufts of hair around his ears. His eyes are amber and beady.

Personality: He has a massive crush on the younger sibling of the Cartwright who has hired him part-time. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and he's in love

Flaws: Ugly, Insane. Bonds: Slave, Has a crush, Criminal record. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Randal Barlow, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 5 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 3 (-4)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2100 sp.


Social Check DCs


Dean Home, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a well pressed and immaculate suit (or dress). His white hair is heavily combed to the left. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. As long as the job gets done he does not care how it got done.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Knight arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Gifted, Professionalism. Bonds: Attractive, Rich. Occupation: Knight

Voice: Dutch accent

Attributes [hide]

Dean Home, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)13 (+1) 9 (-1)14 (+2)
Skills Nature +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Breastplate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


John Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is well dressed, constantly wearing a grey suit, black shirt, and tan tie. His chestnut hair is singed and shortened. His eyes are likewise hazel.

Personality: John speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: From birth he was tutored by a cruel and relentless mentor. In his 17th year, his parents were killed by a goblins raid, leaving John alone in the world. After a stint in an orphanage, he was adopted. He hasn't been sleeping well lately.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Mentor. Occupation: Engraver

Voice: Hard of hearing, loud

Attributes [hide]

John Hayhurst, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)12 (+1) 17 (+3)12 (+1)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Arnold Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He has a large yellow mantle and cape that has been intricately interwoven into his green robe. Beneath his clothing is a huge mess of scar tissue. He wears his brown hair up in a very large beehive style do. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is skeptical of what others tell him and is slow to trust.

History: He was born at the edge of vast forest. Arnold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and he loathes his own lifestyle

Flaws: Addict, Depressed, Shy. Bonds: Slave, Nature. Occupation: Sculptor

Voice: Old Prospector

Attributes [hide]

Arnold Wheatley, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 1 Buckler. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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