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NPC Generator

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Advanced [show]


Don Heiser, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His black hair is lengthy. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has worked as a Barrister like his mother before him.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and to be a gardener again

Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant, Job, Enemies. Occupation: Barrister

Voice: High pitched, excited

Attributes [hide]

Don Heiser, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Diggory Hayhurst, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fitting clothing which further accentuates his frame. His chestnut hair is lengthy and is close to two feet long. He has gleaming, smiling green eyes.

Personality: Always inclined to offer people food he seems plenty friendly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Diggory lived on a farm with his mother, near the main road leading to a nearby town. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Many orcs want him driven away; and regain custody of his son

Ideals: Philantrophist. Bonds: Attractive, Military, Family, Rich, Enemies. Occupation: Shoemaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Diggory Hayhurst, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)16 (+3) 8 (-1)13 (+1)
Skills Persuasion +3, Survival +1
Senses Passive Perception 9
Languages Common, Giant, Auran, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Tim Weston, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Miller does. With bright silver hair and a scraggly beard. He has gray eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the west to a Miller, Tim learned a great deal about his mother's area of expertise. Tim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Tim and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Tim discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Tim fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to meet his childhood hero.

Ideals: Joker. Flaws: Fearful, Disease. Bonds: Job, Adventurer. Occupation: Miller

Voice: Spanish accent

Attributes [hide]

Tim Weston, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)10 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Fire opal pendant on a fine gold chain (600 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Lance Redfield, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears grey leather gloves, a grey jacket, and tight pants. His silver hair is braided into rings. His gray eyes lackadaisically let the world flow into them.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a very good compulsive liar and kleptomaniac.

History: Lance was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He used his abilities to travel the world and help people.

Motivation: A deep hatred of drow; and a rival would like him out of the picture

Ideals: Philantrophist, Gifted. Bonds: Criminal record, Job, Enemies. Occupation: Spy

Voice: Hollow voice

Attributes [hide]

Lance Redfield, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)15 (+2) 10 (+0)11 (+0)
Skills Insight +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Sylvan, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Trym Brady, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses in collared shirts and wears a proper scarf over his head and is in decent physical shape. His moppish chestnut hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: Seeks redemption.

Flaws: Ugly, Insane, Antagonistic. Bonds: Job, Criminal record. Occupation: Stylist

Voice: Australian accent

Attributes [hide]

Trym Brady, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)12 (+1) 18 (+4)11 (+0)
Skills Insight +6, Nature +3
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 19000 cp.


Social Check DCs

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