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Advanced [show]


Odo Barlow, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and tan handkerchief worn on his right side. He is physically well-built. His red hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was raised by priests from a young age. He moved from fad to fad and when he turned 15 he discovered painting. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He has a rivalry with the Church that dominates his actions; and regain custody of his daughter

Ideals: Artistic. Flaws: Terse. Bonds: Attractive, Family, Religious, Mentor. Occupation: Laborer

Voice: Hissing voice

Attributes [hide]

Odo Barlow, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)14 (+2) 16 (+3)11 (+0)
Skills Arcana +4, Stealth +1
Senses Passive Perception 13
Languages Common, Giant, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Justin Marlee, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears light armors faded through time and improper care. His skin is also unnaturally pale. His black hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Scribe for the past few years.

Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and further expansion of business

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Slave. Occupation: Scribe

Voice: Speaks with back of mouth

Attributes [hide]

Justin Marlee, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)16 (+3) 15 (+2)16 (+3)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Draconic, Terran, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gunter Brady, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a pastel feathered hat and pastel clothes. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His fierce blue eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He feeds upon the attention of others.

History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gunter took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To unite with his brother; and to reunite with his absent father

Bonds: Nature, Attractive, Mentor, Adventurer, Family. Occupation: Brewer

Voice: Uses lots of figures of speech

Attributes [hide]

Gunter Brady, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)9 (-1) 13 (+1)16 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Guy Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally well dressed albeit a few years behind the times. His white hair is lengthy and is close to two feet long. He is baby faced.

Personality: He likes to make people angry or surprised. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He comes from a rich northern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Rich. Occupation: Herbalist

Voice: Sleepy voice

Attributes [hide]

Guy Wedgwood, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)15 (+2) 12 (+1)9 (-1)
Skills Animal Handling +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Sylvan, Infernal
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Raymond Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a worn and beaten armor. His hair is long and black with streaks of auburn, and is pulled back with small white clips. His beard is auburn, braided, and well cared for. His violet eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. He works hard and plays hard.

History: He was born into a rich family. In his 15th year, his parents were killed by a drow raid, leaving Raymond alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Flaws: Shy, Hedonist. Bonds: Rich, Enemies, Family. Occupation: Unemployed

Voice: Sore throat, cough

Attributes [hide]

Raymond Mitchell, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)10 (+0) 10 (+0)7 (-2)
Skills Nature +2, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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