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Advanced [show]


Manfred Langley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and wears professional attire. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult.

Ideals: Fighting, Gifted. Bonds: Attractive, Job, Nature. Occupation: Painter

Voice: Speaks with lips pursed

Attributes [hide]

Manfred Langley, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)16 (+3) 13 (+1)13 (+1)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Infernal, Abyssal, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. White pearl (130 gp). Black pearl (1000 gp). Red-brown spinel (130 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Godfrey Thackeray, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and dresses well, wearing violet shirts, loose pants, and blazers most of the time. His silver hair is kept up in a ponytail inside a Stetson hat. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He plays an instrument quite well.

History: Godfrey was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Artistic. Flaws: Antagonistic, Insane. Bonds: Attractive, Family. Occupation: Servant

Voice: Russian accent

Attributes [hide]

Godfrey Thackeray, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)14 (+2) 11 (+0)16 (+3)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Draconic, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thomas Norton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His chestnut hair is singed and shortened. His eyes are amber and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a font of random trivia from the lore and stories he has discovered

History: He was born blind and as such lacked many opportunities for work. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was granted necromantic powers by his dying sister.

Motivation: To share knowledge with the world; and to pay off his debts

Ideals: Gifted, Logical. Flaws: Ugly, Disease. Bonds: Debt. Occupation: Painter

Voice: Voice breaks

Attributes [hide]

Thomas Norton, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)11 (+0) 17 (+3)6 (-2)
Skills Insight +5, Persuasion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 48000 sp. 1 Half-Plate.


Social Check DCs


Charles Kendal, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time, and carries glaives. His long blonde hair is drawn into a two foot long braid. His brown eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is used to getting what he wants. In part because he is a meticulous planner.

History: Charles hails from a village terrorized by dire rats. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in glaive use. He has set out to sabotage the competition.

Motivation: Expand his business.

Ideals: Fighting, Professionalism. Bonds: Attractive, Job, Enemies. Occupation: Locksmith

Voice: Jittery and nervous

Attributes [hide]

Charles Kendal, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)8 (-1) 15 (+2)11 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2300 sp.


Social Check DCs


Drogo Kelsey, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and prefers to wear green clothing when he does not wear armor. His right leg appears badly burned and disfigured. He keeps his brown hair in a pixie cut. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Gifted from a young age, Drogo studied abroad. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He wants revenge against illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Gifted. Bonds: Attractive, In love, Criminal record, Enemies. Occupation: Butcher

Voice: Uses lots of figures of speech

Attributes [hide]

Drogo Kelsey, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 17 (+3)11 (+0) 10 (+0)11 (+0)
Skills Athletics -1, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs

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