Alexandre Trowbridge, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His auburn hair is singed and shortened. He has a dull look in his blue eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born to a Sage, his father struggled to pay the bills. Cursed with lycanthropy at a very young age, Alexandre has worked very hard to control his curse. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sage. He hasn't told them the truth, but wants to settle down with them.
Motivation: He has decided he is irredeemable; and he has a crush on the local sage
Flaws: Ugly, Disease. Bonds: Poor, Religious, Has a crush, Criminal record. Occupation: Knight
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. 1 Masterwork Common Melee.
Heward Charlton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears an entirely white suit with blue socks and a vest with buckled shoes. He keeps his long white hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Heward lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Shoemaker, but he got bored and became a Bellfounder. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To protect his home; and to be a shoemaker again
Flaws: Shy. Bonds: Attractive, Job, Family, Guardian. Occupation: Bellfounder
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Druidic, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: Rose (20 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Lance Bentley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears professional attire. His hair is cut close to his head. His eyes are violet and catlike.
Personality: Confrontational and typically high on some drug or another. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a Performer, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Soapmaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and wants to work out more often
Ideals: Athletic, Optimist. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Soapmaker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 40 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 sp. Violet garnet (300 gp). Rhodochrosite (16 gp).
Manfred Rowley, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a robe, a symbol of his god around his neck, and a axe on his belt. He is tall, broad shouldered and powerfully built. He has a long white beard with little hanging trinkets. His face is covered beneath a completely black helmet.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Manfred was born the youngest of three triplets. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better trade route.
Motivation: Marry his brother to traveling adventurers; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Family. Occupation: Healer
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 10 (+0) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: Just what you see.
Charles Anderton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a weathered and beat up set of banded mail beneath an oversized green coat. He has wavy brown hair. He wears a mask on his face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Wishes to resurrect an old love.
Ideals: Impeccable, Optimist. Bonds: In love, Slave. Occupation: Jeweler
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 300 gp. 1 Darkwood Buckler. 1 Breastplate. 1 Half-Plate.
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