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Advanced [show]


Diggory Abram, Male Human [Permalink]

Personal [hide]

Description: An older man who wears light armors faded through time and improper care, he is not a threatening figure. His golden hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Stoic and calm, he prefers to meditate than take action. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gifted from a young age, Diggory studied abroad. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted divine powers by his dying sister.

Motivation: To end his boredom.

Ideals: Disciplined, Gifted. Flaws: Hedonist. Bonds: Attractive. Occupation: Carter

Voice: Laughs frequently while speaking

Attributes [hide]

Diggory Abram, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gomory Hallewell, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears a simple green robe with pastel stripes complete with hood. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are hazel and catlike.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cook arts, while his mother instructed him in etiquette, music and courtly manner. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He uses money and sex appeal to get what he needs; and doesn't want to be a cook and was forced into it by his family

Ideals: Justice. Bonds: Attractive, Religious, Rich, Family. Occupation: Cook

Voice: Low range voice

Attributes [hide]

Gomory Hallewell, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)17 (+3) 14 (+2)10 (+0)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common, Terran, Sylvan, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Golden yellow topaz (1100 gp). Emerald (800 gp). 1 Minor magic item.


Social Check DCs


Patrick Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears bulky tan painted plate armor. Beneath his clothing is a huge mess of scar tissue. His red hair is kept up in a ponytail inside a small hat. His violet eyes peer out from beneath his small tan hat.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invites people to come help in his community garden.

History: He was born in the north, but his parents moved at a very young age to the south. In his 18th year, his parents were killed by a giants raid, leaving Patrick alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and many giants want him driven away

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Slave, Immigrant, Enemies. Occupation: Map Maker

Voice: Booming voice

Attributes [hide]

Patrick Hornsby, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 5 (-3)15 (+2) 13 (+1)16 (+3)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Auran, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 50 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anselm Dryden, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He sports grey clothing, slightly heavier than average wear, and his gloved hand is found clutching a monstrous two handed axe. He keeps his long blonde hair kept up in a rat tail. His hazel unseeing eyes seem to look past you.

Personality: A skeptical and narcissistic man, Anselm's first love is himself. His second love is also himself. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hasn't been sleeping well lately.

Motivation: He is compelled to act according to his religious beliefs; and wants to have a good time and be beloved

Ideals: Impeccable, Optimist. Flaws: Disease, Insomniac. Bonds: Religious. Occupation: Armorer

Voice: French accent

Attributes [hide]

Anselm Dryden, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)15 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, Stealth +1
Senses Passive Perception 11
Languages Common, Goblin, Draconic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 10000 sp. 1 Holy water. 8 Acid flasks.


Social Check DCs


Hugh Sutherland, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a fancy black suit. His whole body is exceptionally muscular. His hair is greying and his face has many wrinkles. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses divination through singing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bowyer arts, while his father instructed him in etiquette, music and courtly manner. In his 12th year, his parents were killed by a brigands raid, leaving Hugh alone in the world. After a stint in an orphanage, he was adopted. He has achieved small success as a Bowyer.

Motivation: To be a Priest again; and someone believes him a fraud

Ideals: Gifted. Bonds: Attractive, Immigrant, Job, Rich, Enemies. Occupation: Bowyer

Voice: Mumbles to self between sentences

Attributes [hide]

Hugh Sutherland, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)16 (+3) 13 (+1)16 (+3)
Skills Investigation +5
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp. Golden yellow topaz (1100 gp). 1 Minor magic item.


Social Check DCs

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