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NPC Generator

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Advanced [show]


Roger Moreno, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He has styled his auburn hair well, parting it to the left. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He works hard and plays hard.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He seems to be bored by most things.

Ideals: Entrepeneur, Joker. Flaws: Hedonist, Mundane. Bonds: Rich. Occupation: Architect

Voice: Speaks in third person

Attributes [hide]

Roger Moreno, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)14 (+2) 6 (-2)9 (-1)
Skills Intimidation +1, Survival +0
Senses Passive Perception 8
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 20000 cp. Deep green spinel (130 gp).


Social Check DCs


Peter Winthrop, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, black, dusty cloak. He has moderate length red hair. He has brown eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). After months of barely getting by, Peter managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is wracked by social anxiety; and to share knowledge with the world

Ideals: Logical. Flaws: Fearful. Bonds: Immigrant, Criminal record, Adventurer, Rich. Occupation: Detective

Voice: Smooth and feminine

Attributes [hide]

Peter Winthrop, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)15 (+2) 10 (+0)13 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Goblin, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Thieves’ tools. 1 Healer’s kit.


Social Check DCs


Peter Royal, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is lengthy and is close to two feet long. He is baby faced.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Baker and found it very stressful. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is unsatisfied with his job; and to reunite with his old friends

Bonds: Adventurer, Job, Slave, Immigrant. Occupation: Baker

Voice: Low rumbling, strings words together

Attributes [hide]

Peter Royal, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)10 (+0) 13 (+1)8 (-1)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Alexandre Oakes, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. With bright golden hair and a scraggly beard. His hazel eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in a small village he learned the ways of the warrior from his father. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alexandre fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Impulsive, Forgetful, Fearful. Bonds: Attractive. Occupation: Adventurer

Voice: Timid voice

Attributes [hide]

Alexandre Oakes, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)11 (+0) 14 (+2)14 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


William Hadley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in earthy colors with a green and brown handkerchief worn on his right side, and a wedding ring on his right hand. His hair is silver, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to fit into much smaller and tighter spaces than normal.

History: William hails from a village terrorized by illithids. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Many illithids want him driven away; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac, Mundane. Bonds: In love, Attractive, Enemies. Occupation: Doctor

Voice: Booming voice

Attributes [hide]

William Hadley, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)15 (+2) 17 (+3)11 (+0)
Skills Nature +4
Senses Passive Perception 13
Languages Common, Giant, Terran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. 1 Small steel mirror. 1 Good lock. 1 Bullseye lantern. 1 Masterwork Musical instrument.


Social Check DCs

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