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Advanced [show]


Godfrey Addington, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears skinny pants and wears a green and yellow robe with the hood down. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He will rave to anyone who will listen. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Godfrey grew up listening to his mother's many stories. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Expand his business; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Slave, Adventurer, Immigrant, Job. Occupation: Stylist

Voice: Excited and jittery

Attributes [hide]

Godfrey Addington, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)18 (+4) 10 (+0)13 (+1)
Skills Sleight of Hand +1, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Dwarven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Rolf Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His red hair, when down, is lengthy. He has several tiny opal earrings on each ear.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also is a firm believer in the manly ideal.

History: Rolf hails from a village terrorized by illithids. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He used his abilities to travel the world and help people.

Motivation: Revenge.

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Rich, Job, Enemies. Occupation: Armorer

Voice: American accent

Attributes [hide]

Rolf Cromwell, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)9 (-1) 15 (+2)12 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Odo Kitchur, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and has the majority of his body covered in plate. He is bald on top and has large brown tufts of hair around his ears. He is baby faced.

Personality: Calm and collected, he is a well trained Glassblower. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his father. He worked as a nervous Glassblower and found it very stressful. He then took over the family business and is one of the better Glassblower for hire.

Motivation: He'd like to take his coworkers down a peg; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Glassblower

Voice: Spits and sputters

Attributes [hide]

Odo Kitchur, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)18 (+4) 11 (+0)13 (+1)
Skills Athletics +4, Stealth +3
Senses Passive Perception 10
Languages Common, Goblin, Terran, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 3 Acid flasks.


Social Check DCs


Adam Gladstone, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He tends to wear a white poncho over his likewise colored trousers and shirt. He is an epitome of beauty. His hair is long and black with streaks of red, and is pulled back with small white clips. His beard is red, braided, and well cared for. His amber unseeing eyes seem to look past you.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Adam was raised in a hard working conservative environment. A gifted student he started as a Slave Trader, but he got bored and became a Stableman. He then took over the family business and is one of the better Stableman for hire.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Justice, Entrepeneur. Flaws: Disease. Bonds: Attractive, Job. Occupation: Stableman

Voice: Gruff and masculine

Attributes [hide]

Adam Gladstone, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Ralf Tatum, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a green vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his green boots flare out at the collars. His Stetson hat is riddled with cuts and holes. He has amber eyes and a green hat with a grey feather.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He served in the navy to pay for his family's outstanding loans. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Shy. Bonds: Enemies, Military, Criminal record. Occupation: Roofer

Voice: Uses sign language

Attributes [hide]

Ralf Tatum, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)16 (+3) 10 (+0)16 (+3)
Skills Animal Handling +2, Intimidation +5
Senses Passive Perception 10
Languages Common, Goblin, Aquan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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