Lewis Webley, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of quarterstaffs on his belt, each one with a ruby on the hilt. His hair is cut close to his head. He has amber eyes and a white hat with a grey feather.
Personality: He has always had a great fascination with Human culture. Flattery will make him almost putty in your hands.
History: He was raised in a white middle class family as the only child. As a young adult he joined a group advocating for an improvement in Human conditions. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lewis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to human people
Ideals: Fighting. Flaws: Racist, Selfish, Mundane. Bonds: Attractive. Occupation: Armorer
Voice: Slurs words
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 7000 cp.
Geoffrey York, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He has the majority of his body covered in plate. His silver hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in the east to a Doctor, Geoffrey learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 2 years.
Motivation: His religion dominates his actions.
Bonds: Attractive, Job, Religious, Immigrant. Occupation: Doctor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 10000 cp. Red spinel (150 gp).
Alexandre Conway, Male Human [Permalink]
Personal [hide]
Description: 5'10" and muscular, this southern man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his golden hair down. His eyes are amber and catlike.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Alexandre was born in the south. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Athletic, Philantrophist, Persistence. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Performer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 7 (-2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Red spinel (40 gp). Sard (20 gp).
Simon Thackeray, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'1" and wears a lot of dark rich colors, with gold accents. His left hand appears badly burned and disfigured. His silver hair is drawn into a tight pony tail with a dagger scrunchie. His skin is flawless and his violet eyes scan people very quickly.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Animals are drawn to him, and he is able to talk to them.
History: He was born in a small desert village. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying sister.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Gifted. Bonds: Attractive, Nature. Occupation: Mayor
Voice: Eastern European accent
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.
Trym Langley, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears black painted combat armor at almost all times. His whole body is exceptionally muscular. His black hair is braided into rings. His violet eyes lackadaisically let the world flow into them.
Personality: He is overprotective of those who hire his services. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.
Motivation: To protect his home.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Guardian. Occupation: Animal Trainer
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4
Possessions: 400 gp.
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