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NPC Generator

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Advanced [show]


Nicholas Washington, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a well pressed and immaculate suit (or dress). He has white hair. He wears crescent spectacles with a black brim.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is an amazing painter.

History: He was raised in a white middle class family as the only child. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: A strong sense of loyalty to Human people; and balancing his hectic life and new sage responsibilities is difficult

Ideals: Athletic, Gifted. Flaws: Mundane, Racist. Bonds: Job. Occupation: Sage

Voice: Russian accent

Attributes [hide]

Nicholas Washington, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)15 (+2) 14 (+2)3 (-4)
Skills Deception -2, Stealth +0
Senses Passive Perception 12
Languages Common, Druidic, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 200 gp. Jet (130 gp). Lapis lazuli (15 gp). Golden yellow topaz (600 gp). Amethyst (130 gp).


Social Check DCs


Wymar Milton, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a faded coat and loose pants complete with wide-brimmed hat. His auburn hair has been sun bleached extensively. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of himself, he believes he is the best Mercenary born in the past three hundred years. He has all his life been fascinated with writing.

History: He got into the Mercenary business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Mercenary.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Job, Rich. Occupation: Mercenary

Voice: Mumbles to self between sentences

Attributes [hide]

Wymar Milton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)10 (+0) 9 (-1)15 (+2)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 600 sp.


Social Check DCs


Hunter Southey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear flannel. He keeps his long white hair kept up in a rat tail. His thin eyebrows rest above his beady gray eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He got into the Ruler business at a young age. He was an apprentice working in his mother's forge. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Job. Occupation: Ruler

Voice: Middle-eastern accent

Attributes [hide]

Hunter Southey, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gomory Walcott, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a faded coat and loose pants complete with small hat. His brown hair is drawn into a tight pony tail with a rose scrunchie. He has a dull look in his gray eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spice Merchant arts, while his mother instructed him in etiquette, music and courtly manner. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Ideals: Philantrophist. Bonds: Adventurer, Rich, In love. Occupation: Spice Merchant

Voice: Sleepy voice

Attributes [hide]

Gomory Walcott, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)16 (+3) 11 (+0)14 (+2)
Skills Intimidation +4, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Hubert Stansfield, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a faded coat and loose pants complete with feathered hat, he is not a threatening figure. His white hair is cut short with large spiked bangs in the front. His skin is flawless and his violet eyes scan people very quickly.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's since become an addict/alcoholic.

Motivation: Someone believes him a fraud; and he has a rivalry with the church that dominates his actions

Flaws: Shy, Impulsive. Bonds: Attractive, Religious, Enemies. Occupation: Apothecary

Voice: pre-pubescent

Attributes [hide]

Hubert Stansfield, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)13 (+1) 11 (+0)14 (+2)
Skills Deception +4, Stealth +1
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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