Theobald Stanton, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large brown jacket. His blonde hair is greasy and uncared for. His thin eyebrows rest above his beady amber eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was granted druidic powers by his dying brother.
Motivation: A strong sense of loyalty to Human people; and he is a bit of a kleptomaniac
Ideals: Philantrophist, Gifted. Flaws: Ugly, Impulsive, Racist. Bonds: Criminal record. Occupation: Painter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.
Roland Asheton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears many layers of old clothing at all times. His chestnut hair is kept up in a ponytail inside a small hat. He wears a mask on his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Mayor, but he got bored and became a Actor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Flaws: Ugly, Insomniac. Bonds: Poor, Slave, Mentor, Job. Occupation: Actor
Voice: Thin and wheezing
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: Just what you see.
Clerebold Eastoft, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His black hair and beard is wavy and long. His thin eyebrows rest above his beady violet eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Gifted from a young age, Clerebold studied abroad. After coming to the age of reason, Clerebold took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he is greedy
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Rich, Guardian. Occupation: Stableman
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4
Possessions: 500 gp. Brown-green garnet (150 gp). Hematite (4 gp). Onyx (20 gp). 1 Minor magic item.
Percival Langston, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a blue coat over a white low-cut shirt, and a Stetson hat upon his head. Beneath his clothing is a huge mess of scar tissue. He has styled his blonde hair well, parting it to the right. His gray unseeing eyes seem to look past you.
Personality: He has always had a great fascination with Human culture. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His mother raised him in a mountain cabin. Percival liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is currently in port desperately looking for someone to get him out; and human compassion
Ideals: Logical. Flaws: Disease, Racist. Bonds: Slave, Nature. Occupation: Adventurer
Voice: German accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 12 (+1) | 8 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 100 gp.
Geoffrey Kitchur, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a very tight haircut. He is baby faced.
Personality: He is a Mayor first and foremost. He believes firmly that knowledge should be universal. He is lazy, self-centered, vain, and jealous.
History: Geoffrey hails from a village terrorized by brigands. He has had some formal singing training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by brigands. Geoffrey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: Someone believes him a fraud; and to be a barrister again
Ideals: Artistic. Flaws: Selfish. Bonds: Job, Enemies. Occupation: Mayor
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 4000 cp.
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