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NPC Generator

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Advanced [show]


John Langdon, Male Human [Permalink]

Personal [hide]

Description: This western man does not wear sleeves and tends to eschew shirts when he can avoid it. His clothes are grease stained in places. He has a black handlebar mustache and slicked back black hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He uses divination through singing.

History: When he was but 3 years old his parents immigrated from the west. After coming to the age of reason, John took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's since become an addict/alcoholic.

Motivation: Seeks redemption.

Ideals: Gifted. Flaws: Addict, Ugly. Bonds: Poor, Immigrant. Occupation: Banker

Voice: Irish accent

Attributes [hide]

John Langdon, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)8 (-1) 12 (+1)9 (-1)
Skills Investigation +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Cory Gentry, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He sports violet clothing, slightly heavier than average wear. He keeps his long silver hair kept up in a rat tail. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is a hateful person. He taunts others and blames them for his problems. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in the north, but his parents moved at a very young age to the south. Through the years after Cory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Cory's mother didn't care for him much, and the feeling was mutual. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He's attracted to the PC; and he has a crush on the local cook

Flaws: Ugly, Antagonistic, Secretive. Bonds: Has a crush, Immigrant. Occupation: Ploughman

Voice: Soft and mumbly

Attributes [hide]

Cory Gentry, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)12 (+1) 14 (+2)5 (-3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Gunter Tatum, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is also unnaturally pale. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. When he's not drinking or sleeping the drinks off, he's doing singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has had some formal singing training, and achieved minor success. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: He feels the way he acts is they only way to get by in the world; and he's repulsed by the pc

Ideals: Artistic, Gifted, Fighting. Flaws: Ugly, Antagonistic. Occupation: Detective

Voice: French accent

Attributes [hide]

Gunter Tatum, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)15 (+2) 12 (+1)10 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Undercommon, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Chad Enfield, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is cut close to his head. He is baby faced.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Chad was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Chad was born on a far western plains where he grew up under the tutelage of his father, an expert Hunter. He then took over the family business and is one of the better Hunter for hire.

Motivation: To share knowledge with the world.

Ideals: Logical. Bonds: Immigrant, Job, Poor. Occupation: Hunter

Voice: Smooth and feminine

Attributes [hide]

Chad Enfield, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)8 (-1) 10 (+0)10 (+0)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gerard Asheton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His auburn hair is knotted and matted. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also has developed a complete distrust of the Interpreter profession.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken from his home at a very young age. He has worked as a Armorer like his mother before him.

Motivation: He is content; and expand his business

Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Job, Slave. Occupation: Armorer

Voice: Stutters

Attributes [hide]

Gerard Asheton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)17 (+3) 13 (+1)16 (+3)
Skills Performance +5, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 50 pp. 1 Good lock. 1 Magnifying glass. 1 Superior lock.


Social Check DCs

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