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NPC Generator

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Advanced [show]


Godfrey Rayden, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears very tight pants and wife beaters, though occasionally he sports a green coat. His long white hair reaches down to his waist. He wears large thick round spectacles.

Personality: This man loves music and to teach people music more than just about anything. He does not trust anyone and sleeps with one eye open.

History: He was born in the west, but his parents moved at a very young age to the east. He was taken from his home at a very young age. He left for the west, certain he would find work there.

Motivation: His religion dominates his actions; and to get a good night's sleep

Ideals: Artistic. Flaws: Insomniac. Bonds: Immigrant, Slave, Religious. Occupation: Layabout

Voice: Speaks with lips pursed

Attributes [hide]

Godfrey Rayden, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 8 (-1)11 (+0)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Celestial, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Adelard Livingstone, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He likes to wear darkened spectacles and heavy clothing, no matter the weather, and his gloved hand is found clutching a shield. He wears a wide-brimmed hat to cover his moderate length brown hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the south to a Mason, Adelard learned a great deal about his mother's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He struck the Mason job and began his own company from there.

Motivation: He is terrified, and will act out of fear; and to be a butcher again

Ideals: Gifted. Flaws: PTSD, Fearful. Bonds: Attractive, Job. Occupation: Mason

Voice: Hissing voice

Attributes [hide]

Adelard Livingstone, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)13 (+1) 5 (-3)15 (+2)
Skills Athletics +5, Deception +4
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 13000 cp. Red garnet (40 gp). Carnelian (30 gp). Amethyst (40 gp).


Social Check DCs


Trym Mori, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and green workpants. His shirt is yellow, and he wears a heavy green leather apron most of the time, and carries glaives. His hair is blonde, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Bookbinder, his mother struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Philantrophist, Logical. Bonds: Attractive, Poor. Occupation: Brewer

Voice: Speaks with back of mouth

Attributes [hide]

Trym Mori, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)12 (+1) 14 (+2)8 (-1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Raymond Carlyle, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is typically in his Assassin uniform. His brown hair is cut jaggedly and amateurishly. He wears an eyepatch.

Personality: Calm and collected, he is a well trained Assassin. He is a ruthless business man, a trait he acquired from his mother.

History: He was born at the edge of vast plains. From there he went from mercenary job to mercenary job. In the meantime he has taken over work as a Assassin and occasionally as a mercenary.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

Raymond Carlyle, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)16 (+3) 13 (+1)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Ignan, Goblin, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Guy Fidget, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears a sleeveless long coat of deep pastel leather and dull brown iron scale mail. His red hair is knotted and matted. His amber eyes are passionate and lively.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to loving parents in a slum to the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He used his abilities to travel the world and help people.

Motivation: Revenge; and wants to raise his children well

Ideals: Philantrophist, Gifted. Bonds: Poor, Family, Enemies. Occupation: Junk Dealer

Voice: Posh accent

Attributes [hide]

Guy Fidget, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 16 (+3)15 (+2) 8 (-1)17 (+3)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Half-Plate. 1 Breastplate.


Social Check DCs

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