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NPC Generator

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Advanced [show]


Gilbert Law, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Farmer uniform. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His chestnut hair is kept up in a ponytail inside a feathered hat. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also is a firm believer in the manly ideal.

History: He was born into a rich family. A gifted student he started as a Weaver, but he got bored and became a Farmer. He now owns his own business.

Motivation: Expand his business; and further expansion of business

Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Job, Rich. Occupation: Farmer

Voice: Speaks with back of mouth

Attributes [hide]

Gilbert Law, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)7 (-2) 13 (+1)7 (-2)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Wymar Dumph, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a slight overbite and is overall scrawny. He wears a small hat to cover his moderate length chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His tongue was cut out and he uses sign language. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Retire the richest man in the west; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Job, Rich. Occupation: Sculptor

Voice: Thin and wheezing

Attributes [hide]

Wymar Dumph, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)16 (+3) 14 (+2)17 (+3)
Skills Nature +5, Stealth +3
Senses Passive Perception 12
Languages Common, Ignan, Undercommon, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Jet (80 gp). Eye agate (4 gp).


Social Check DCs


Jocelyn Kimberley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears many layers of old clothing at all times. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Jocelyn hails from a village terrorized by gnolls. In his 16th year, his parents were killed by a gnolls raid, leaving Jocelyn alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Jocelyn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and someone believes him a fraud

Flaws: Ugly, Terse, Fearful. Bonds: Poor, Enemies. Occupation: Dilettante

Voice: Switch between two voices

Attributes [hide]

Jocelyn Kimberley, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)15 (+2) 6 (-2)11 (+0)
Skills Insight +0, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Celestial, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp. Black pearl (200 gp). Tiger eye turquoise (11 gp).


Social Check DCs


Randal Yeardley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a perfectly clean shirt and pair of pants. His blonde hair is kept up in a ponytail inside a Stetson hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the recently deceased. He would rather hide behind his crafts than deal with other people.

History: Randal hails from a village terrorized by illithids. In his 18th year, his parents were killed by a illithids raid, leaving Randal alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Gifted, Artistic, Fighting. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Tailor

Voice: Aggressive tone

Attributes [hide]

Randal Yeardley, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)8 (-1) 16 (+3)10 (+0)
Skills Animal Handling +5, Arcana +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2200 sp. 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Tim Stratford, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His long blonde hair is drawn into a two foot long braid. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Tim is depressed about a lot of things. He tends to be a nihilist. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the west to a Farmer, Tim learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. Now he works as a writing tutor during his time off.

Motivation: Marry his brother to traveling adventurers; and further expansion of business

Ideals: Logical, Artistic. Flaws: Ugly, Depressed. Bonds: Job, Family. Occupation: Farmer

Voice: Slow speaker

Attributes [hide]

Tim Stratford, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)13 (+1) 17 (+3)14 (+2)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 9000 cp. Zircon (60 gp). Bloodstone (60 gp). Black star sapphire (1000 gp). 1 Minor magic item.


Social Check DCs

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