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NPC Generator

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Advanced [show]


Gunter Clare, Male Human [Permalink]

Personal [hide]

Description: An older man who likes to wear ponchos typically of a light white in addition to tight pants, he is not a threatening figure. He keeps his golden hair in a flapper bob. His fierce blue eyes like to dwell on things.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has since lost track of the people in his past.

Motivation: He wants to meet his childhood hero; and to be a shepherd again

Ideals: Optimist, Gifted. Bonds: Adventurer, Family, Job. Occupation: Doctor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gunter Clare, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)12 (+1) 15 (+2)14 (+2)
Skills Athletics +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4

Possessions: 500 gp.


Social Check DCs


John Barney, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. His hair is brown, silky, and of moderate length. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. Around other people he will do his best to conceal his emotions and appear jolly.

History: John was raised in a hard working conservative environment. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: To unite with his brother; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job, Family. Occupation: Crown-heir

Voice: Irish accent

Attributes [hide]

John Barney, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)15 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Celestial, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 90 pp.


Social Check DCs


Solomon Kendall, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He prefers to wear red clothing when he does not wear armor. His white hair is long and unkept. He has a tattooed face.

Personality: A deeply religious man he believes everything happens for a reason. He does not believe in violence as a means to an end. He is a dedicated Doctor but believes his peers are too gung-ho.

History: A powerful wizard made him what he is. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To reunite with his absent father; and many illithids want him driven away

Ideals: Pacifist. Flaws: Ugly. Bonds: Religious, Mentor, Enemies, Family. Occupation: Doctor

Voice: Scandinavian accent

Attributes [hide]

Solomon Kendall, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)4 (-3) 13 (+1)8 (-1)
Skills Perception +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 20 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wymar Hallewell, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He does not wear sleeves and tends to eschew shirts when he can avoid it. He is an epitome of beauty. He has moderate length red hair. He is very pretty but has cold, dead eyes.

Personality: Wymar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the south. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich. Occupation: Beggar

Voice: Speaks with back of mouth

Attributes [hide]

Wymar Hallewell, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)8 (-1) 16 (+3)15 (+2)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs


Dean Rayden, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his warhammer. His head has been shaved. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the west to a Sage, Dean learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Sage. He has achieved small success as a Sage.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Sage

Voice: Slurs words

Attributes [hide]

Dean Rayden, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)16 (+3) 8 (-1)9 (-1)
Skills Acrobatics +6, Animal Handling +1
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Giant
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +2

Possessions: 40000 sp. Chrysoprase (70 gp). Violet garnet (1100 gp). Tourmaline (130 gp).


Social Check DCs

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