Chad Wakefield, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears violet leather gloves, a violet jacket, and tight pants, and his gloved hand is found clutching a glaive. His brown hair is cut jaggedly and amateurishly. His eyes are gray and beady.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has had some formal music training, and achieved minor success. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Baker
Voice: Thin and wheezing
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp.
Patrick Reid, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a fancy white suit. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is very quiet and rarely speaks above a whisper. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He is the product a well kept family trust fund and as such has never really known need. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has set out to sabotage the competition.
Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern
Flaws: Shy. Bonds: Attractive, Military, Rich, Job, Religious. Occupation: Gardener
Voice: Australian accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 6000 cp.
Ralf Marleigh, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat. His hair is red and curly. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He believes the world needs to unite to get rid of orcs once and for all.
History: Gifted from a young age, Ralf studied abroad. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Revenge; and he's attracted to the pc
Ideals: Gifted. Flaws: Disease. Bonds: Enemies, Poor, Has a crush. Occupation: Apothecary
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 8 (-1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2
Possessions: 40 pp.
Gunter Ashley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man likes to wear darkened spectacles and heavy clothing, no matter the weather, and a wedding ring on his right hand. His brown hair is knotted and matted. His green eyes are passionate and lively.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Gunter was raised in a hard working conservative environment. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their son. He worked as a Adventurer, and he later adopted a second son.
Motivation: He'd like to take his coworkers down a peg; and revenge
Bonds: In love, Enemies, Has a crush, Job, Family. Occupation: Adventurer
Voice: Soothing and warm
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 4 (-3) | 12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
Possessions: 1200 sp.
Trym Reed, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a small bristly mustache and wavy chestnut hair. His violet eyes dart from person to person.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Trym was born the youngest of three triplets. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Due to his spouse's obsession with being a Bowyer they were divorced and he won custody of their daughter. He worked as a Shipwright, and he later adopted a second daughter.
Motivation: He wants revenge against illithids; and someone believes him a fraud
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Shipwright
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Druidic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Golden pearl (50 gp). Malachite (14 gp). 1 Good lock. 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument.
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Their contribution stands as a beacon of hope for all adventurers!
