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NPC Generator

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Advanced [show]


Hugh Yeardley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. His red hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A deeply religious man he believes everything happens for a reason. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: When he was but 5 years old his parents immigrated from the north. There was a wharf not far from home where he often wandered off to fish. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To protect his home; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Bonds: Religious, Immigrant, Nature, Guardian. Occupation: Seamstress

Voice: Scandinavian accent

Attributes [hide]

Hugh Yeardley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)9 (-1) 13 (+1)11 (+0)
Skills Acrobatics +1, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Ernest Marlowe, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally shirtless and showing off his tattooed chest. He has done his best to style his brown hair to look like a famous performer. His eyes, though not visible through his cowl, are brown.

Personality: He has a massive crush on the younger sibling of the Architect who has hired him part-time. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Ernest was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He got away from his former life and has fallen to alcoholism.

Motivation: He doesn't get along with people that don't share his tastes; and wants his loneliness to end

Ideals: Athletic, Impeccable. Flaws: Impulsive, Addict. Bonds: Has a crush, Job. Occupation: Architect

Voice: Soft and melodious

Attributes [hide]

Ernest Marlowe, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)14 (+2) 18 (+4)8 (-1)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Abyssal, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Cory Deighton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears bulky blue painted plate armor. His whole body is exceptionally muscular. His hair is blonde, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the south, but his parents moved at a very young age to the north. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Disciplined, Gifted. Bonds: Immigrant, Attractive, Rich. Occupation: Apothecary

Voice: Middle-eastern accent

Attributes [hide]

Cory Deighton, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)10 (+0) 10 (+0)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Kyle Peyton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears professional attire. He is tall, broad shouldered and powerfully built. He keeps his red hair in a pixie cut. His green eyes are passionate and lively.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He can't help but pocket interesting objects he comes across

History: He was born into a rich family. Kyle abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Being a Guard kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Bonds: Attractive, Job, Criminal record, Rich, Adventurer. Occupation: Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Kyle Peyton, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)12 (+1) 16 (+3)9 (-1)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Trym Law, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in earthy colors with a violet and brown handkerchief worn on his right side. He wears his black hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is fixated on the number 75. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Days after completing his studies, news broke out that his hometown was attacked by drow. Trym was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and someone believes him a fraud

Ideals: Optimist. Flaws: Insomniac, Insane. Bonds: In love, Rich, Enemies. Occupation: Doctor

Voice: Thin and wheezing

Attributes [hide]

Trym Law, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 18 (+4)14 (+2) 16 (+3)15 (+2)
Skills History +4, Performance +4
Senses Passive Perception 13
Languages Common, Undercommon, Sylvan
Attacks Melee +5 / 1d10+3, Ranged -1 / 1d10-3, Grapple +3

Possessions: 29000 sp.


Social Check DCs

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