Theodoric Gentry, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a grey shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His chestnut hair is cut short. His eyes are hazel.
Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. He misses his home and complains about the freezing weather, even in summer.
History: He was always a brilliant, if unscrupulous mind. Theodoric was born on a far southern mountains where he grew up under the tutelage of his father, an expert Armorer. He struck the Armorer job and began his own company from there.
Motivation: Balancing his hectic life and new Armorer responsibilities is difficult.
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job, Immigrant. Occupation: Armorer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
Arnold Northcott, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a yellow vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his yellow boots flare out at the collars and is in decent physical shape. His hair is brown and curly. He wears an eyepatch.
Personality: Confrontational and typically high on some drug or another. He works hard and plays hard.
History: He is a Yochlol in disguise. A few years later when the west was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and he's looking for his big break
Flaws: Ugly, Addict, Hedonist. Bonds: Adventurer, Immigrant. Occupation: Priest
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4
Possessions: 2800 sp.
Hugh Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He is portly but not overly obese. His brown hair and beard is wavy and long. He tend to wears goggles to shield his eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does not believe in violence as a means to an end. He is a dedicated Baker but believes his peers are too gung-ho.
History: He was born to a criminal king-pin and mafia family He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he desires power and/or immortality
Ideals: Pacifist, Gifted. Bonds: Attractive, Criminal record, Adventurer. Occupation: Baker
Voice: Farmer accent
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp. 1 Everburning torch.
Miles Fawcett, Male Human [Permalink]
Personal [hide]
Description: He wears a green cloak and cross-gartered grey stockings. He has shaved his head bald. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: This man loves singing and to teach people singing more than just about anything. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Artistic, Entrepeneur. Flaws: Impulsive. Bonds: Religious, Family. Occupation: Locksmith
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 10000 sp. Jade (140 gp). Chalcedony (60 gp). 1 Minor magic item.
Heward Clifford, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'0" and wears skinny pants and wears a violet and white robe with the hood down. His left leg appears badly burned and disfigured. He has no hair. His eyes are blue and he is always smoking a pipe.
Personality: Prone to second guessing himself, he comes off as nervous. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born a particularly ugly child, much to the horror of his parents. Heward was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Heward decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Shy. Bonds: Criminal record, Religious. Occupation: Shipwright
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 2000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
