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NPC Generator

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Advanced [show]


Raymond Shelley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is renowned for his bright black suits and hats. He wears a deerstalker hat to cover his moderate length blonde hair. His eyes are a pleasant green.

Personality: He is witty, but his monotone delivery comes off as unnerving He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Raymond hails from a village terrorized by orcs. In his 11th year, his parents were killed by a orcs raid, leaving Raymond alone in the world. After a stint in an orphanage, he was adopted. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: A deep hatred of orcs; and wants to open a new tavern

Ideals: Joker, Philantrophist. Bonds: Enemies, In love, Job. Occupation: Jeweler

Voice: Deep voice with rolling R's

Attributes [hide]

Raymond Shelley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 11 (+0)17 (+3)
Skills Medicine +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10000 cp. Azurite (7 gp). Citrine (70 gp). 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


Shane Cotton, Male Human [Permalink]

Personal [hide]

Description: A 6'4" southern man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is brown and curly. His eyes are amber and catlike.

Personality: He will rave to anyone who will listen. He has a minor phobia of water and hates getting wet.

History: He was raised in a plains tribe. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is wracked by social anxiety; and wants to open a new tavern

Flaws: Insane, Fearful. Bonds: Attractive, Nature, Job. Occupation: Map Maker

Voice: Speaks with a cold

Attributes [hide]

Shane Cotton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)8 (-1) 8 (-1)15 (+2)
Skills Animal Handling +1, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. 1 Superior lock. 1 Masterwork Thieves’ tools. 1 Silk rope.


Social Check DCs


Godfrey Stanford, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing colorful clothing, dressed as a Shipwright. His black hair is styled in orderly dreadlocks. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Godfrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also hits on women, regardless of circumstances.

History: Godfrey was born with his mother's beautiful face. He dropped out of school before completing his studies. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants nothing more than to rejoin the army; and wants his loneliness to end

Ideals: Impeccable, Logical. Flaws: Mundane. Bonds: Attractive, Has a crush, Military. Occupation: Shipwright

Voice: Soft and mumbly

Attributes [hide]

Godfrey Stanford, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)16 (+3) 11 (+0)11 (+0)
Skills History +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Aquan, Abyssal, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 70 pp. 2 Holy water. 1 Smokesticks. 1 Alchemist’s fire.


Social Check DCs


Thomas Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is chestnut and very short. He has several tiny opal earrings on each ear.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.

Motivation: A deep hatred of dire rats; and money/treasure

Ideals: Fighting. Flaws: Greedy, Antagonistic, Addict. Bonds: Rich, Enemies. Occupation: Servant

Voice: Laughs frequently while speaking

Attributes [hide]

Thomas Hadleigh, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)11 (+0) 16 (+3)10 (+0)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 200 gp.


Social Check DCs


Solomon Halsey, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears brown trousers with blue and black striped suspenders. He wears various colorful collared shirts. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of himself, he believes he is the best Blacksmith born in the past three hundred years. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: To protect his home; and many drow want him driven away

Ideals: Gifted. Bonds: Job, Rich, Enemies, Guardian. Occupation: Blacksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Solomon Halsey, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 8 (-1)9 (-1) 15 (+2)15 (+2)
Skills History +1, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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