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NPC Generator

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Advanced [show]


Heward Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of kukris on his belt, each one with a sapphire on the hilt. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are a pleasant blue.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is wracked by social anxiety; and he has money and likes to spend it

Ideals: Fighting, Philantrophist. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Carter

Voice: Soft and mumbly

Attributes [hide]

Heward Churchill, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)15 (+2) 13 (+1)18 (+4)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Roger Bradley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears black painted combat armor at almost all times. He wears a wide-brimmed hat to cover his moderate length red hair. His violet eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, he has a hard time making friends. He enjoys reading and quiet.

History: Born to a Brewer, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Butcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Roger Bradley, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)11 (+0) 17 (+3)10 (+0)
Skills Investigation +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Manfred Bradly, Male Human [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear white pants and tee shirts. He has a red handlebar mustache and slicked back red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: When he was but 5 years old his parents immigrated from the south. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Flaws: Insomniac, Shy, Antagonistic. Bonds: Poor, Immigrant. Occupation: Sailor

Voice: Sensual and smooth

Attributes [hide]

Manfred Bradly, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 9 (-1)9 (-1)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common, Auran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Charles Branson, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man is dressed in an above average manner. He has styled his black hair well, parting it to the left. His eyes are a pleasant violet.

Personality: Calm and collected, he is a well trained Spy. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was a mechanic, and taught him how to fix just about anything. He now owns his own business.

Motivation: Sabotage a competitor; and to be a fisher again

Ideals: Philantrophist, Persistence. Bonds: Attractive, Job, Poor. Occupation: Spy

Voice: Shortens vowels

Attributes [hide]

Charles Branson, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)16 (+3) 15 (+2)3 (-4)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Geoffrey Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a slight overbite and is overall scrawny. His golden hair is still thick. His face is scarred and worn.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in a small desert village. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: To end his boredom; and money/treasure

Ideals: Justice, Gifted. Flaws: Ugly, Mundane. Bonds: Nature, Rich. Occupation: Stableman

Voice: Smoker's lung

Attributes [hide]

Geoffrey Anderton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)9 (-1) 10 (+0)13 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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