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NPC Generator

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Advanced [show]


Ernest Livingstone, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. His brown hair and beard is wavy and long. He has several tiny opal earrings on each ear.

Personality: He can speak with the recently deceased. He always tries to repair and not replace. It was this mentality that drove him into the Brewer business.

History: A powerful wizard made him what he is. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Brewer

Voice: Eastern European accent

Attributes [hide]

Ernest Livingstone, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 5 (-3)8 (-1) 8 (-1)9 (-1)
Skills Insight +1, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. Blue sapphire (900 gp). Blue sapphire (900 gp). 1 Masterwork studded leather. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Diggory Stansfield, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case, marred by beers. His hair is silver and very short. His eyes are brown and he is always smoking a pipe.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with a lost civilization.

History: Diggory lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. Since then, he has sought to make the best of life.

Motivation: He is unsatisfied with his job.

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Family, Job. Occupation: Ploughman

Voice: Tuts and clicks tongue

Attributes [hide]

Diggory Stansfield, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)11 (+0) 14 (+2)16 (+3)
Skills History +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Tim Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is generally shirtless and showing off his tattooed chest. He wears his red hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to loving parents in a slum to the south. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist, Fighting, Gifted. Bonds: Attractive, Nature, Poor. Occupation: Bowyer

Voice: Old thin voice

Attributes [hide]

Tim Hayhurst, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)13 (+1) 13 (+1)8 (-1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Healer’s kit. 1 Superior lock.


Social Check DCs


Clerebold Presley, Male Human [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor. His golden hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a font of random trivia from the lore and stories he has discovered

History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He's in love; and to share knowledge with the world

Ideals: Professionalism, Logical, Entrepeneur. Bonds: Rich, Has a crush. Occupation: Map Maker

Voice: growls and snarls, animalistic

Attributes [hide]

Clerebold Presley, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)6 (-2) 9 (-1)13 (+1)
Skills Athletics +5, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 70 pp. Freshwater pearl (10 gp). Amber (130 gp). Alexandrite (300 gp). 1 Minor magic item.


Social Check DCs


William Marlee, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and tan handkerchief worn on his right side. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: He is fixated on the number 52. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also is a firm believer in the manly ideal.

History: William was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To prove his worth to the world; and doesn't want to be a sellsword and was forced into it by his family

Ideals: Justice. Flaws: Insane, Impulsive. Bonds: Attractive, Family. Occupation: Sellsword

Voice: Relaxed voice

Attributes [hide]

William Marlee, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 16 (+3)13 (+1)
Skills Athletics +2, Medicine +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5

Possessions: 12000 cp.


Social Check DCs

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