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NPC Generator

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Advanced [show]


Patrick Tindall, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in earthy colors with a blue and tan handkerchief worn on his left side. His red hair is braided into rings. His eyes are likewise amber.

Personality: He likes to make people angry or surprised. He enjoys reading and quiet.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and wants to open a new tavern

Ideals: Athletic, Logical. Flaws: Antagonistic, Disease. Bonds: Rich, Job. Occupation: Animal Trainer

Voice: Australian accent

Attributes [hide]

Patrick Tindall, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)16 (+3) 10 (+0)16 (+3)
Skills Animal Handling +2, Arcana +5
Senses Passive Perception 10
Languages Common, Undercommon, Celestial, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Amber (100 gp). 1 Half-Plate.


Social Check DCs


Gerard Ainsley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is renowned for his bright pastel suits and hats, and a wedding ring on his right hand. He keeps his brown hair in a flapper bob. He wears an eyepatch.

Personality: He is very quiet and rarely speaks above a whisper. He is harsh and unforgiving.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Shy, Antagonistic, Disease, Fearful. Bonds: In love. Occupation: Dyer

Voice: American accent

Attributes [hide]

Gerard Ainsley, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 17 (+3)11 (+0) 12 (+1)14 (+2)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Anselm Melancon, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear flannel, and sports empty pouches on his belt. With a patchy black beard and wild black hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born into a rich family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He left for the north, certain he would find work there.

Motivation: His spouse's relatives view him with great suspicion; and he wants to meet his childhood hero

Ideals: Philantrophist. Bonds: Adventurer, Rich, Immigrant, Family. Occupation: Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Anselm Melancon, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Aquan, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 10000 cp. Black pearl (400 gp).


Social Check DCs


Balimaar Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears grey painted combat armor at almost all times. His hair is auburn, silky, and of moderate length. His violet eyes peer out from beneath his top grey hat.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and wants to have a good time and be beloved

Ideals: Optimist, Logical. Bonds: Attractive, Rich. Occupation: Miller

Voice: Strong lisp

Attributes [hide]

Balimaar Wordsworth, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)14 (+2) 5 (-3)13 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 7
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Heward Harley, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, and carries scythes. His hair is silver and curly. His brown unseeing eyes seem to look past you.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Heward has worked very hard to control his curse. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Impeccable. Flaws: Disease, Impulsive. Bonds: Attractive. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Heward Harley, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 18 (+4)15 (+2) 16 (+3)12 (+1)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Celestial, Halfling
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. 4 Tanglefoot bags. 7 Acid flasks. 7 Acid flasks.


Social Check DCs

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