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Advanced [show]


Raymond Harper, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and he perpetually has his crossbow ready. His black hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: A deeply religious man he believes everything happens for a reason. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He got into the Mortician business at a young age. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Fighting, Gifted. Bonds: Attractive, Religious, Job. Occupation: Mortician

Voice: Scratchy, weak

Attributes [hide]

Raymond Harper, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills History +4, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Odo Payton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he has a large blue mantle and cape that has been intricately interwoven into his tan robe. His hair, while still mostly black, has prominent grey streaks. His eyes are hazel and he is always smoking a pipe.

Personality: He is almost excessively polite to everyone, even when angry. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Odo was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Architect

Voice: Pronounces difficult words wrong

Attributes [hide]

Odo Payton, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)12 (+1) 16 (+3)13 (+1)
Skills Animal Handling +5, Deception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 26000 cp. 1 Minor magic item.


Social Check DCs


Kyle Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his shield ready. His hair, while still mostly auburn, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Kyle lived on a farm with his father, near the main road leading to a nearby town. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Family, Religious. Occupation: Sellsword

Voice: Old Prospector

Attributes [hide]

Kyle Cooper, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)12 (+1) 14 (+2)17 (+3)
Skills Religion +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 10000 sp. Smoky quartz (20 gp). 1 Minor magic item.


Social Check DCs


Trym Barlow, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears skinny pants and wears a green and grey robe with the hood down. His black hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Trym enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: A deep hatred of orcs.

Ideals: Athletic. Flaws: Hedonist, Antagonistic. Bonds: Nature, Slave. Occupation: Crown-heir

Voice: Low and grunting

Attributes [hide]

Trym Barlow, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)10 (+0) 17 (+3)13 (+1)
Skills Intimidation +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 12000 cp. White pearl (50 gp). Lapis lazuli (8 gp). 2 Holy water.


Social Check DCs


Thomas Blyth, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and carries whips. He wears his white hair down. He has a tattooed face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gifted from a young age, Thomas studied abroad. His arcane abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend

Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Adventurer. Occupation: Mortician

Voice: Speaks like tongue is numb

Attributes [hide]

Thomas Blyth, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)15 (+2) 8 (-1)10 (+0)
Skills Acrobatics +4
Senses Passive Perception 9
Languages Common, Infernal, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs

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