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NPC Generator

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Advanced [show]


Gomory Wesley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with grey pants. He carries with him a set of swords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly brown, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: A skeptical and narcissistic man, Gomory's first love is himself. His second love is also himself. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born a particularly ugly child, much to the horror of his parents. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and a strong sense of loyalty to human people

Ideals: Fighting, Impeccable. Flaws: Racist, Ugly. Occupation: Architect

Voice: Middle-eastern accent

Attributes [hide]

Gomory Wesley, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)8 (-1) 13 (+1)14 (+2)
Skills Acrobatics +1, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. 1 Climber’s kit.


Social Check DCs


Clerebold Dayton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear brown pants and tee shirts. His blonde hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Baker business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Baker work with an outfit from a few towns over. Baker work suited him well, and with each successful project, he earned more gold and more respect from his peers. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Expand his business; and doesn't want to be a baker and was forced into it by his family

Ideals: Optimist. Bonds: Attractive, Rich, Job, Family. Occupation: Baker

Voice: Forgets to breathe while speaking

Attributes [hide]

Clerebold Dayton, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)13 (+1) 15 (+2)10 (+0)
Skills Stealth +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 90 pp.


Social Check DCs


Theodoric Wesley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man dresses in collared shirts and wears a proper scarf over his head. His black hair is cut short with large spiked bangs in the front. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Calm and collected, he is a well trained Adventurer. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with unlife at a very young age, Theodoric has worked very hard to control his curse. He has achieved small success as a Adventurer.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Military. Occupation: Adventurer

Voice: Speaks with back of mouth

Attributes [hide]

Theodoric Wesley, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)8 (-1) 11 (+0)13 (+1)
Skills Persuasion +3, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Red garnet (160 gp). White pearl (160 gp).


Social Check DCs


Richard Hadlee, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has a large brown mantle and cape that has been intricately interwoven into his green robe. He has no hair. He wears a mask on his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carter arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Passionate. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Carter

Voice: Australian accent

Attributes [hide]

Richard Hadlee, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)16 (+3) 10 (+0)9 (-1)
Skills Investigation +5, Religion +5
Senses Passive Perception 10
Languages Common, Abyssal, Auran, Celestial
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Ralf Adley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears a blue Stetson hat and blue clothes. His left leg appears badly burned and disfigured. With a patchy golden beard and wild golden hair. His amber eyes are passionate and lively.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Ralf was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He inherited the family business which he has now maintained for 10 years.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Flaws: Racist. Bonds: Attractive, Slave, Job, Family. Occupation: Bookbinder

Voice: Hard of hearing, loud

Attributes [hide]

Ralf Adley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)9 (-1) 17 (+3)11 (+0)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 60 pp.


Social Check DCs

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