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Advanced [show]


Henry Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A 6'2" eastern man, he usually wears his violet robe and has his scythe always slung over his shoulder. He sports a flattop hair cut. His gray eyes have a joyful gleam in them most of the time.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a criminal king-pin and mafia family Henry liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has set out to sabotage the competition.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Flaws: Hedonist. Bonds: Job, Criminal record, Nature, Enemies. Occupation: Cartwright

Voice: Whispers

Attributes [hide]

Henry Cholmondeley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)15 (+2) 13 (+1)16 (+3)
Skills Investigation +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20000 cp. Tourmaline (140 gp). 1 Bullseye lantern. 1 Masterwork Musical instrument. 1 Disguise kit.


Social Check DCs


Gerard Charlton, Male Human [Permalink]

Personal [hide]

Description: He wears pastel painted combat armor at almost all times. He carries a battered shortspear and tarnished greatsword as well. His black hair has been sun bleached extensively. His violet eyes are passionate and lively.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gerard was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist, Persistence. Flaws: Disease. Occupation: Courier

Voice: Farmer accent

Attributes [hide]

Gerard Charlton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)17 (+3) 13 (+1)13 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Gnoll, Orc, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Bertram Browning, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this southern man dresses in collared shirts and wears a proper scarf over his head. He wears a colorful flower in his red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a minor phobia of water and hates getting wet.

History: He was born in the south, but his parents moved at a very young age to the east. Bertram was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Miner. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others.

Ideals: Athletic, Joker. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Miner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bertram Browning, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Everard Norton, Male Human [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. His hair, while still mostly white, has prominent grey streaks. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He feeds upon the attention of others.

History: Everard was raised in a hard working conservative environment. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Doesn't want to be a Merchant and was forced into it by his family; and marry his brother to traveling adventurers

Ideals: Optimist. Bonds: Attractive, Job, Rich, Family. Occupation: Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Everard Norton, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 8 (-1)10 (+0)
Skills Arcana +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 2 Thunderstones. 2 Acid flasks.


Social Check DCs


Nicholas Haley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and usually wears his white robe and has his warhammer always slung over his shoulder. His hair, while still mostly blonde, has prominent grey streaks. His amber eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with his god.

History: The child of a Healer, who enjoyed hunting, Nicholas was taken on many hunting expeditions. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and his religion dominates his actions

Flaws: Sensitive. Bonds: Religious, Nature, Rich, Debt. Occupation: Armorer

Voice: Laughs frequently while speaking

Attributes [hide]

Nicholas Haley, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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