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Advanced [show]


Gomory Addington, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears black painted combat armor at almost all times. His black hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He never wears the same outfit twice, unless he absolutely has to.

History: Gomory was born in the south. At a young age he loved to build and create. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has decided he is irredeemable; and a strong sense of loyalty to human people

Ideals: Artistic, Persistence. Flaws: Ugly, Racist. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Gomory Addington, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Ralf Barclay, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a robe, a symbol of magic around his neck, and a shortspear on his belt, and is pretty ugly. His silver hair is braided into rings. His fierce blue eyes like to dwell on things.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Flattery will make him almost putty in your hands.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Ralf was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Ralf's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic, Selfish. Occupation: Bowyer

Voice: Speaks in third person

Attributes [hide]

Ralf Barclay, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp.


Social Check DCs


Gilbert Preston, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tan leather gloves, a tan jacket, and tight pants. His white hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Always inclined to offer people food he seems plenty friendly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Gifted from a young age, Gilbert studied abroad. After coming to the age of reason, Gilbert took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and seeks redemption

Ideals: Philantrophist, Fighting, Gifted. Bonds: Attractive, Nature. Occupation: Server

Voice: High pitched and raspy

Attributes [hide]

Gilbert Preston, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)11 (+0) 14 (+2)16 (+3)
Skills Deception +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Alchemist’s fire.


Social Check DCs


Peter Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears pastel leather gloves, a pastel jacket, and tight pants. His right hand appears badly burned and disfigured. He has styled his black hair well, parting it to the right. His eyes are a pleasant blue.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He takes great joy in being the best Knight in town.

History: Born in a small village he learned the ways of the warrior from his mother. When Peter reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Impeccable, Fighting. Bonds: Job, Military. Occupation: Knight

Voice: Nasally tone

Attributes [hide]

Peter Winterbourne, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)10 (+0) 12 (+1)12 (+1)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gunter Carlyle, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is cut short. His green unseeing eyes seem to look past you.

Personality: He speaks before he thinks and is too direct. He is lazy, self-centered, vain, and jealous.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Fighting. Flaws: Disease, Impulsive, Selfish. Bonds: Religious. Occupation: Cartwright

Voice: Italian accent

Attributes [hide]

Gunter Carlyle, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)14 (+2) 14 (+2)14 (+2)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 20000 cp. Carnelian (80 gp). Amber (150 gp). White pearl (150 gp). 1 Minor magic item.


Social Check DCs

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