Lance Woods, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a hunchback. He wears a Stetson hat to hide his balding. His green eyes peer out from beneath his Stetson white hat.
Personality: Abrasive and pushy, he has a hard time making friends. He has a small toy that he constantly fidgets with.
History: He is the product a well kept family trust fund and as such has never really known need. Lance was born on a far southern island where he grew up under the tutelage of his father, an expert Bowyer. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Ugly, Antagonistic, Addict. Bonds: Rich, Immigrant. Occupation: Bowyer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp. 1 Masterwork Light steel shield. 1 Breastplate. 1 Half-Plate.
Aldous Deighton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man likes to wear ponchos typically of a light yellow in addition to tight pants. His hair is short and chestnut. He has a tattooed face.
Personality: Stoic and calm, he prefers to meditate than take action. He invites people to come help in his community garden.
History: He is a Metallic Dragon in disguise. After coming to the age of reason, Aldous took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.
Motivation: He wants to meet his childhood hero.
Ideals: Disciplined, Philantrophist, Gifted. Bonds: Adventurer. Occupation: Armorer
Voice: Italian accent
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. 1 Breastplate.
Kyle Compton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He dresses in brown turtlenecks beneath a tan coat with red slacks. Beneath his clothing is a huge mess of scar tissue. His red hair is singed and shortened. His gray eyes dart from person to person.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to loving parents in a slum to the south. His druidic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and to settle down with his crush
Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Slave, Poor. Occupation: Marshal
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 8 (-1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Adelard Byron, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a hunchback. His hair is chestnut and curly. He wears large thick round spectacles.
Personality: He never swears and excessively uses polite adverbs when speaking. He also hits on women, regardless of circumstances.
History: Adelard was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Knight. He hasn't told them the truth, but wants to settle down with them.
Motivation: He would like to get married and retire; and he wants to get laid
Ideals: Optimist. Flaws: Ugly. Bonds: Has a crush, Poor, Adventurer. Occupation: Slave Trader
Voice: Hollow voice
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
Bertram Sutton, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a tan poncho over his likewise colored trousers and shirt. His red hair, when down, is lengthy. He has blue eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born blind and as such lacked many opportunities for work. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Human people; and he's repulsed by the pc
Ideals: Joker. Flaws: Ugly, Antagonistic, Disease, Racist. Occupation: Detective
Voice: Shortens vowels
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!