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Advanced [show]


Gunter Royal, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears a yellow cloak and cross-gartered black stockings, and his gloved hand is found clutching a pickaxe. His moppish brown hair is in a traditional bowl cut. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is extraordinarily eccentric. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Flaws: Insane, Impulsive. Bonds: Attractive, Mentor, Adventurer. Occupation: Fortune-teller

Voice: Jittery and nervous

Attributes [hide]

Gunter Royal, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)11 (+0) 13 (+1)15 (+2)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Golden pearl (130 gp). 3 Holy water. 3 Holy water. 2 Antitoxin.


Social Check DCs


Arnold Clapham, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a robe, a symbol of luck around his neck, and a nunchaku on his belt and is in decent physical shape. He has moderate length white hair. He has several tiny jet earrings on each ear.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is an amazing painter.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His first spouse was a Mercenary, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found.

Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Rich, Family. Occupation: Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Arnold Clapham, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 9 (-1)15 (+2)
Skills Acrobatics +3, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Alexandre Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears professional attire. His hair is auburn and curly. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a forest tribe. As a young adult he joined a group advocating for an improvement in Human conditions. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Human people; and human compassion

Flaws: Shy, Forgetful, Racist. Bonds: Attractive, Nature. Occupation: Dilettante

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alexandre Kitchur, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills Athletics +1, Stealth +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Jocelyn Mitchell, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man tends to wear a large black jacket. His hair is cut close to his head. He has a tattooed face.

Personality: Cocky and sure of himself, he believes he is the best Sculptor born in the past three hundred years. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Jocelyn was born the youngest of three triplets. He was an apprentice working in his father's forge. He has since lost track of the people in his past.

Motivation: Wishes to resurrect an old love; and expand his business

Flaws: Fearful. Bonds: Job, Family, In love. Occupation: Sculptor

Voice: Sore throat, cough

Attributes [hide]

Jocelyn Mitchell, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)14 (+2) 12 (+1)17 (+3)
Skills Investigation +4, Performance +5
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1000 sp. Tiger eye turquoise (13 gp).


Social Check DCs


Norman Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born to a pair of adventurers, Norman grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. Being a Miner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture.

Flaws: Selfish, Insane. Bonds: Criminal record, Adventurer, Rich. Occupation: Miner

Voice: Sighs a lot, exhausted

Attributes [hide]

Norman Wilberforce, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 9 (-1)14 (+2)
Skills Animal Handling +1, Deception +4
Senses Passive Perception 9
Languages Common, Celestial, Giant, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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