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Nicholas Ashley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He has a large black mantle and cape that has been intricately interwoven into his blue robe. His white hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: His tongue was cut out and he uses sign language. He works hard and plays hard.

History: He was raised in a plains tribe. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Flaws: Ugly, Disease, Hedonist. Bonds: Nature, Debt. Occupation: Tailor

Voice: Low and grunting

Attributes [hide]

Nicholas Ashley, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)16 (+3) 15 (+2)8 (-1)
Skills Acrobatics +4, History +5
Senses Passive Perception 12
Languages Common, Auran, Terran, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Charles Huxley, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of pickaxes on his belt, each one with a jet on the hilt. His blonde hair is cut short. He has a dull look in his violet eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is able to make almost anything out of random pieces of junk.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Gifted. Flaws: Ugly, Depressed. Bonds: Religious. Occupation: Banker

Voice: Low and grunting

Attributes [hide]

Charles Huxley, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 15 (+2)18 (+4)
Skills Animal Handling +4, Deception +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Solomon Coombs, Male Human [Permalink]

Personal [hide]

Description: He dresses in blue turtlenecks beneath a tan coat with brown slacks, and carries sais. He wears a deerstalker hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He invites people to come help in his community garden.

History: Born to a pair of adventurers, Solomon grew up listening to his mother's many stories. Through the years after Solomon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Solomon's mother didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Healer

Voice: Stutters

Attributes [hide]

Solomon Coombs, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)13 (+1) 12 (+1)15 (+2)
Skills Athletics +3, Stealth +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 100 gp.


Social Check DCs


Percival Morley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears a blue vest and prefers grey and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his long auburn hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He is mildly Human supremacist, though he does not identify as such. Flattery will make him almost putty in your hands.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bather arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: An old rival family wants him found; and he is greedy

Flaws: Ugly, Racist, Selfish. Bonds: Rich, Family. Occupation: Bather

Voice: Speaks in third person

Attributes [hide]

Percival Morley, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)16 (+3) 10 (+0)14 (+2)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 15000 sp.


Social Check DCs


Charles Kimberly, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. He carries with him a set of swords on his belt, each one with a ruby on the hilt. He has a long brown beard with little hanging trinkets. His eyes are gray and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his mother. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To prove his worth to the world; and he desires power and/or immortality

Ideals: Fighting, Philantrophist, Gifted. Flaws: Antagonistic, Impulsive. Bonds: Adventurer. Occupation: Banker

Voice: Italian accent

Attributes [hide]

Charles Kimberly, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)16 (+3) 17 (+3)13 (+1)
Skills Performance +3, Religion +5
Senses Passive Perception 13
Languages Common, Abyssal, Gnome, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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