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NPC Generator

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Advanced [show]


Adelard Haley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears yellow painted combat armor at almost all times. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are blue and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He got into the Spice Merchant business at a young age. He has chosen to use the inheritance that was left to him frivolously. He has drifted from career to career and currently works as a Spice Merchant.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Spice Merchant

Voice: French accent

Attributes [hide]

Adelard Haley, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)13 (+1) 12 (+1)9 (-1)
Skills Deception +1, Investigation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 31000 sp. 1 Minor magic item.


Social Check DCs


Arnold Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a white costume with the symbols of luck on his torso. His auburn hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: This man loves music and to teach people music more than just about anything. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Arnold lived on a farm with his mother, near the main road leading to a nearby town. He moved out east to avoid the crime he committed. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Artistic. Bonds: Family, Criminal record, Adventurer. Occupation: Beggar

Voice: Mousy voice

Attributes [hide]

Arnold Ainsworth, Male Human Fighter 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)7 (-2) 10 (+0)11 (+0)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Nicholas Tatum, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is bald on top and has large blonde tufts of hair around his ears. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nicholas is combative with any and all who dare try his patience in the slightest.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Rich. Occupation: Navigator

Voice: Old Prospector

Attributes [hide]

Nicholas Tatum, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)17 (+3) 13 (+1)14 (+2)
Skills History +5, Performance +4
Senses Passive Perception 11
Languages Common, Orc, Druidic, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Anselm Everleigh, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he likes to wear darkened spectacles and heavy clothing, no matter the weather. With bright golden hair and a scraggly beard. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His tongue was cut out and he uses sign language. He is lazy, self-centered, vain, and jealous.

History: Born in the south his family was never financially stable. His family was turned out during the war. He and his family wandered south to less war torn lands. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To end his boredom.

Flaws: Disease, Selfish, PTSD. Bonds: Poor. Occupation: Adventurer

Voice: Timid voice

Attributes [hide]

Anselm Everleigh, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Odo Marlee, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an entirely yellow suit with brown socks and a vest with buckled shoes. He is an epitome of beauty. With bright auburn hair and a scraggly beard. He wears large thick round spectacles.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He can't help but pocket interesting objects he comes across

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Being a Courier kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Criminal record, Nature. Occupation: Courier

Voice: Pronounces difficult words wrong

Attributes [hide]

Odo Marlee, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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