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NPC Generator

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Advanced [show]


Ernest Braxton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a well pressed and immaculate suit (or dress). His silver hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. A freak accident while working with his Layabout father left him crippled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants a kiss; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Has a crush, Adventurer. Occupation: Assassin

Voice: Rolls R's

Attributes [hide]

Ernest Braxton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)11 (+0) 13 (+1)14 (+2)
Skills Religion +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Roger Kitchur, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this northern man is wearing a perfectly clean shirt and pair of pants. He has done his best to style his red hair to look like a famous performer. His violet eyes have a joyful gleam in them most of the time.

Personality: He is overprotective of those who hire his services. He uses divination through singing.

History: Roger hails from a village terrorized by brigands. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to protect his home

Ideals: Athletic, Gifted. Bonds: Attractive, Guardian, Enemies, Religious. Occupation: Shepherd

Voice: Sounds elderly

Attributes [hide]

Roger Kitchur, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 11 (+0)17 (+3) 11 (+0)11 (+0)
Skills Intimidation +2, Stealth +5
Senses Passive Perception 10
Languages Common, Sylvan, Ignan, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 80 pp.


Social Check DCs


Tim Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with black socks and a vest with buckled shoes. His long white hair reaches down to his waist. His eyes are brown and he is always smoking a pipe.

Personality: A skeptical and narcissistic man, Tim's first love is himself. His second love is also himself. He invites people to come help in his community garden.

History: Tim was born with his mother's beautiful face. He worked as a nervous Miner and found it very stressful. He's also a talented Banker, but doesn't like to broadcast it.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Impeccable, Philantrophist. Bonds: Attractive, Job, Religious. Occupation: Miner

Voice: pre-pubescent

Attributes [hide]

Tim Kendall, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)13 (+1) 17 (+3)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 90 pp. Sard (30 gp). Amethyst (130 gp).


Social Check DCs


Kyle Brady, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears yellow trousers with brown and black striped suspenders. He wears various colorful collared shirts, marred by beers. He has a very tight haircut. He has a tattooed face.

Personality: A deeply religious man he believes everything happens for a reason. He does not trust anyone and sleeps with one eye open.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Kyle has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Ugly, Insomniac, Disease. Bonds: Religious. Occupation: Carter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Kyle Brady, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 14 (+2)13 (+1) 13 (+1)17 (+3)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ralf Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a chestnut handlebar mustache and slicked back chestnut hair. He has several tiny sapphire earrings on each ear.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a logical person and will generally grow upset if things defy logic and science.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Bellfounder for hire.

Motivation: He is unsatisfied with his job.

Ideals: Logical. Bonds: Rich, Nature, Immigrant, Job. Occupation: Bellfounder

Voice: Smooth and feminine

Attributes [hide]

Ralf Wakefield, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Auran, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 50 pp. 4 Alchemist’s fire. 1 Antitoxin. 1 Antitoxin.


Social Check DCs

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