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NPC Generator

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Advanced [show]


Nicholas Brixton, Male Human [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a penchant for wearing a ring with an oversized ruby on his left hand. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.

Personality: He is business-like. He takes instructions and follows them to the letter. He misses his home and complains about the freezing weather, even in summer.

History: Nicholas was born in the east. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Professionalism, Persistence. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Cook

Voice: Hissing voice

Attributes [hide]

Nicholas Brixton, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills Performance +3, Stealth +5
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Manfred Harper, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears loose pants and a collared shirt complete with sweater beneath his coat. His whole body is exceptionally muscular. His black hair is smooth and relatively long. He has green eyes and a grey hat with a green feather.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Manfred is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised by priests from a young age. Manfred was born on a far northern desert where he grew up under the tutelage of his mother, an expert Servant. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Flaws: Shy. Bonds: Immigrant, Family, Religious, Mentor. Occupation: Servant

Voice: Sensual and smooth

Attributes [hide]

Manfred Harper, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)12 (+1) 10 (+0)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Golden yellow topaz (800 gp). Onyx (30 gp).


Social Check DCs


Theobald Stapleton, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He likes to wear black tank tops with violet pants. His whole body is exceptionally muscular. His hair is chestnut and curly. He wears crescent spectacles with a black brim.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also hits on women, regardless of circumstances.

History: The child of a Servant, who enjoyed hunting, Theobald was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's in love; and he's attracted to the pc

Ideals: Impeccable, Entrepeneur. Bonds: Immigrant, Has a crush, Nature. Occupation: Navigator

Voice: Low range voice

Attributes [hide]

Theobald Stapleton, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)14 (+2) 7 (-2)11 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 8
Languages Common, Druidic, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Bertram Soames, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears just a yellow suit. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His fierce amber eyes like to dwell on things.

Personality: He is extraordinarily eccentric. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 11th year, his parents were killed by a orcs raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels threatened by others; and he wants revenge against orcs

Flaws: Insane, Fearful. Bonds: Enemies, Immigrant, Rich. Occupation: Knight

Voice: Low rumbling, strings words together

Attributes [hide]

Bertram Soames, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Gold and topaz bottle stopper cork (600 gp).


Social Check DCs


Trym Ashley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing colorful clothing, dressed as a Performer. He has a small bristly mustache and wavy black hair. His face is scarred and worn.

Personality: Trym is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is lazy, self-centered, vain, and jealous.

History: A powerful slaver made him what he is. Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: He has passion for adventuring and risk; and wants to work out more often

Ideals: Athletic, Extrovert. Flaws: Ugly, Selfish. Bonds: Mentor, Adventurer. Occupation: Performer

Voice: Strong lisp

Attributes [hide]

Trym Ashley, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)14 (+2) 7 (-2)13 (+1)
Skills Acrobatics +1, History +4
Senses Passive Perception 8
Languages Common, Abyssal, Goblin
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +4

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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