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Advanced [show]


Patrick Darby, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear black pants and tee shirts. His white hair is unkempt and raggedy. His fierce gray eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Ruler born in the past three hundred years. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Patrick was born in the east. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and to be a mayor again

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Job, In love. Occupation: Ruler

Voice: Speaks through clenched teeth

Attributes [hide]

Patrick Darby, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Athletics +3, Religion +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gerard Kendal, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and is wearing colorful clothing, dressed as a Blacksmith. His feathered hat is riddled with cuts and holes. He has several tiny aquamarine earrings on each ear.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a font of random trivia from the lore and stories he has discovered

History: He comes from a rich western family. He was taken as a slave by a traveling circus and forced to perform He now travels the world, in search of power and loot.

Motivation: He is currently in port desperately looking for someone to get him out; and meet up once more with his childhood friend

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Rich, Slave, Adventurer. Occupation: Blacksmith

Voice: Spanish accent

Attributes [hide]

Gerard Kendal, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)15 (+2) 8 (-1)13 (+1)
Skills Performance +3, Survival +1
Senses Passive Perception 9
Languages Common, Infernal, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Aquamarine (300 gp). Lapis lazuli (4 gp).


Social Check DCs


Kody Harley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear flannel. His silver hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Kody lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He has since lost track of the people in his past.

Motivation: Wants to open a new tavern; and his spouse's relatives view him with great suspicion

Ideals: Disciplined, Opinionated. Bonds: Family, Job. Occupation: Miner

Voice: Forgets to breathe while speaking

Attributes [hide]

Kody Harley, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)10 (+0) 10 (+0)12 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Wymar Harley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears white painted combat armor at almost all times. He has no hair. He is baby faced.

Personality: He likes to make people angry or surprised. He plays an instrument quite well.

History: Wymar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered poetry. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Stableman

Voice: Draws out vowels

Attributes [hide]

Wymar Harley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Athletics +1, History +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1300 sp.


Social Check DCs


Everard Blythe, Male Human [Permalink]

Personal [hide]

Description: A 6'2" northern man, he wears a lot of dark rich colors, with gold accents. He sports a flattop hair cut. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Everard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is harsh and unforgiving.

History: From birth he was tutored by a cruel and relentless mentor. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Extrovert, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Roofer

Voice: Shortens vowels

Attributes [hide]

Everard Blythe, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Arcana +4, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). 1 Masterwork Common Melee.


Social Check DCs

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