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NPC Generator

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Advanced [show]


Arnold Royal, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tan top hat and tan clothes. He is an epitome of beauty. His hair is white, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His druidic abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: To share knowledge with the world; and he uses money and sex appeal to get what he needs

Ideals: Optimist, Gifted, Logical. Flaws: Lazy. Bonds: Attractive, Rich. Occupation: Hunter

Voice: Sleepy voice

Attributes [hide]

Arnold Royal, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)9 (-1) 14 (+2)14 (+2)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Magnifying glass. 1 Crowbar. 1 Healer’s kit.


Social Check DCs


Guy Barney, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a blue shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His hair is short and chestnut. He has violet eyes and a blue hat with a brown feather.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. A true patriot, Guy would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Optimist, Logical. Flaws: Ugly, Insane. Bonds: Military. Occupation: Assassin

Voice: Sounds elderly

Attributes [hide]

Guy Barney, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)14 (+2) 10 (+0)15 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common, Giant, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp. Moss agate (11 gp). Deep green spinel (130 gp).


Social Check DCs


Shane Trollope, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them, and sports empty pouches on his belt. His white hair is slicked back into a classic pompadour. His eyes are green.

Personality: He is overprotective of those who hire his services. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Flaws: Antagonistic, Shy. Bonds: Guardian, Nature, Family. Occupation: Barrister

Voice: French accent

Attributes [hide]

Shane Trollope, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)15 (+2) 10 (+0)10 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Auran, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Godfrey Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He carries with him a set of flails, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His brown hair is cut jaggedly and amateurishly. His eyes are amber and catlike.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy and tries to find solutions quickly.

History: Godfrey was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Fighting. Flaws: Insomniac, Lazy. Bonds: Poor, Adventurer. Occupation: Herbalist

Voice: Sleepy voice

Attributes [hide]

Godfrey Eastaughffe, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 15 (+2)8 (-1) 12 (+1)8 (-1)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1300 sp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Henry Bradly, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His head has been shaved. His eyes, though not visible through his cowl, are green.

Personality: He acts crazy and hedonistic. He never wears the same outfit twice, unless he absolutely has to.

History: He was born the only child of a wealthy merchant. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting brigands, the young Henry began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of brigands

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Enemies. Occupation: Banker

Voice: Farmer accent

Attributes [hide]

Henry Bradly, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)17 (+3) 13 (+1)16 (+3)
Skills Intimidation +5, Nature +5
Senses Passive Perception 11
Languages Common, Terran, Celestial, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Zircon (80 gp). Jet (110 gp).


Social Check DCs

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