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NPC Generator

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Advanced [show]


Roland Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his hair in dreadlocks. His blue eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was a soldier and died while he was still young. Roland was left his father's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Many brigands want him driven away; and he wants nothing more than to rejoin the army

Ideals: Artistic. Bonds: Attractive, Enemies, Religious, Military. Occupation: Stylist

Voice: Hard of hearing, loud

Attributes [hide]

Roland Winthrop, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)15 (+2) 16 (+3)10 (+0)
Skills Arcana +4, Medicine +5
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Malachite (13 gp). Freshwater pearl (13 gp). 1 Minor magic item.


Social Check DCs


John Easton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His head has been shaved. His face is covered beneath a completely black helmet.

Personality: He dislikes all the random violence that takes place in the west. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted necromantic powers by his dying sister.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Pacifist, Gifted. Flaws: Ugly, Disease. Occupation: Armorer

Voice: Thin and wheezing

Attributes [hide]

John Easton, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Athletics +6, Deception +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +3

Possessions: 50 pp. Fire opal (900 gp). Rich purple corundum (900 gp). Azurite (16 gp). Pink pearl (120 gp). 1 Holy water. 1 Tanglefoot bags. 1 Everburning torch. 1 Tanglefoot bags.


Social Check DCs


Everard Upton, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his morningstar. He wears his hair in dreadlocks. His gray eyes dart from person to person.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to loving parents in a slum to the south. His father was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Miner

Voice: Complex vocabulary, royal

Attributes [hide]

Everard Upton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 16 (+3)15 (+2) 15 (+2)16 (+3)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Abyssal, Goblin
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Balimaar Adley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is always cut to a buzz. His ears are large.

Personality: Always inclined to offer people food he seems plenty friendly. He is an amazing painter.

History: Balimaar lived on a farm with his mother, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform He was granted divine powers by his dying brother.

Motivation: Regain custody of his daughter.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Family, Slave. Occupation: Hunter

Voice: Stutters

Attributes [hide]

Balimaar Adley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)14 (+2) 12 (+1)15 (+2)
Skills Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp.


Social Check DCs


Guy Atherton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a well pressed and immaculate suit (or dress). His hair is greying and his face has many wrinkles. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Guy lived on a farm with his mother, near the main road leading to a nearby town. Guy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He's attracted to the PC; and to get a good night's sleep

Ideals: Joker. Flaws: Insomniac. Bonds: Family, Adventurer, Has a crush. Occupation: Architect

Voice: Booming voice

Attributes [hide]

Guy Atherton, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)9 (-1) 13 (+1)14 (+2)
Skills Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs

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