Arnold Moreno, Male Human [Permalink]
Personal [hide]
Description: This man is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft red waves gently in the breeze, and sports empty pouches on his belt. He sports a flattop hair cut. He wears large thick round spectacles.
Personality: A skeptical and narcissistic man, Arnold's first love is himself. His second love is also himself. He is an amazing painter.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Impeccable, Gifted. Flaws: Disease, Antagonistic. Bonds: Rich. Occupation: Junk Dealer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Sylvan, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Hugh Reed, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire, and he perpetually has his club ready. He wears a colorful flower in his red hair. His brown eyes lackadaisically let the world flow into them.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his father's forge. He now spends his time doing works of charity.
Motivation: Further expansion of business.
Ideals: Fighting, Philantrophist. Bonds: Attractive, Job, Slave. Occupation: Gardener
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 7 (-2) | 6 (-2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5
Possessions: 100 gp. 1 Minor magic item.
Lewis Norton, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has shaved his head bald. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He exudes charisma. He is a tour de force of persuasion. As long as the job gets done he does not care how it got done.
History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion
Ideals: Professionalism. Flaws: Secretive. Bonds: Attractive, Nature, Family. Occupation: Navigator
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 7 (-2) | 17 (+3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 2600 sp.
Theobald Fidget, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has done his best to style his silver hair to look like a famous performer. His face is scarred and worn.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born to a pair of adventurers, Theobald grew up listening to his mother's many stories. Theobald was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Theobald decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion
Ideals: Entrepeneur, Athletic. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Painter
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 7 (-2) | 18 (+4) | 6 (-2) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Ignan, Abyssal, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Balimaar Spalding, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he typically wears a sleeveless long coat of deep green leather and dull red iron scale mail. His tied-back hair is golden. He wears round tiny glasses practically rammed into his face.
Personality: Balimaar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He worked as a nervous Spice Merchant and found it very stressful. He has set out to sabotage the competition.
Motivation: An old rival family wants him found; and regain custody of his son
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Spice Merchant
Voice: Nasally tone
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp. Banded agate (7 gp). Deep blue spinel (200 gp). Aquamarine (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
