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Advanced [show]


Roland Rutherford, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. His blonde hair is drawn into a tight pony tail with a rose scrunchie. His amber eyes peer out from beneath his Stetson white hat.

Personality: He loves telling others what to do and how they should feel about things. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Roland lived on a farm with his mother, near the main road leading to a nearby town. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He's in love; and regain custody of his daughter

Ideals: Opinionated. Flaws: Secretive, Fearful. Bonds: Family, Has a crush. Occupation: Interpreter

Voice: High pitched and raspy

Attributes [hide]

Roland Rutherford, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)14 (+2) 9 (-1)15 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Ignan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Frederick Clifford, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses like a well dressed Gardener does. His tied-back hair is chestnut. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Further he is a bit of a stoner and is frequently out of it.

History: Frederick was born in the east. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Gardener for the past few years.

Motivation: Sabotage a competitor.

Ideals: Justice, Persistence. Flaws: Ugly, Addict. Bonds: Job. Occupation: Gardener

Voice: High pitched and raspy

Attributes [hide]

Frederick Clifford, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)13 (+1) 10 (+0)10 (+0)
Skills History +3, Performance +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 600 gp. Violet garnet (700 gp). Rhodochrosite (8 gp).


Social Check DCs


Arnold Royal, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a moderate pudge and is not very fit. He keeps his long silver hair kept up in a rat tail. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the north to a Jeweler, Arnold learned a great deal about his father's area of expertise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: He has comitted a past crime that haunts him to this day; and he is content

Ideals: Disciplined, Logical. Flaws: Mundane. Bonds: Rich, Job, Criminal record. Occupation: Jeweler

Voice: Dark and ominous

Attributes [hide]

Arnold Royal, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)10 (+0) 6 (-2)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Roger Trollope, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'5" and is generally shirtless and showing off his tattooed chest. He wears his brown hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is overprotective of those who hire his services. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a pair of adventurers, Roger grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has been a successful dealer in antiques buying low and selling high.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Entrepeneur. Bonds: Guardian, Attractive, Adventurer. Occupation: Map Maker

Voice: Irish accent

Attributes [hide]

Roger Trollope, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)15 (+2) 12 (+1)16 (+3)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Drogo Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is fair and his fingers are delicate and long. He has a golden handlebar mustache and slicked back golden hair. He is baby faced.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not trust anyone and sleeps with one eye open.

History: From birth he was tutored by a cruel and relentless mentor. His mother was a soldier and died while he was still young. Drogo was left his mother's suit of armor and trained in its use and care. He has dedicated himself to building a better world.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Optimist. Flaws: Insomniac. Bonds: Adventurer, Mentor, Military. Occupation: Jeweler

Voice: Ums and uhs a lot

Attributes [hide]

Drogo Birkenhead, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 7 (-2)11 (+0) 11 (+0)12 (+1)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Alexandrite (200 gp). Deep green spinel (130 gp).


Social Check DCs

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